This.
I'd say 30 MND is pretty much pathetic, 30 VIT will offer you more.
IGN: Yvaine Isaulde
World: Tonberry

30MND ~ 40-50 hp per Cure I & Physick (@400 potency)
ignore the post about 1MND = 1HP.
Most of the data test with Cure I & Physick as these 2 spells share same potency.
You can also look in the very very old post about this topic.
Last edited by Aedra; 11-22-2013 at 02:13 PM.
Thanks for posting this. As I expected, SMN has a higher base INT than SCH does MND simply due to the ACN preference of INT. Since SCH is such a critical role in the group, (DDs makes up 1/2 of a party setup, not including tank and healer dps, while healers consist of average 1/4th of a party makeup and still brings dps to the table) that 30 mind is crucial for bringing out every bit of potential when it come to SCH and it's meager MND stat. Makes me curious what an equally geared WHM sits at...Its slightly higher, but not 30 points.
Seeker of the Sun
30 points spent on MND
SCH - Full Darklight, +1 Omnilex, Strategos Ring. MND = 422 (Before 30 points spent = 392)
SMN - Full Darklight, Ifrit Grimoire, Demagogue Ring. INT = 390
I believe the difference between Ifrit Grimoire and The Veil of Wiyu +1 is about 13 INT, so that would put and identically geared SMN at 403 INT which is 11 points more than the SCH MND without the 30 points spent, and 19 points less than the SCH including those 30 points.
I'm of the camp that it is better to spend your 30 Arcanist points on MND, or at the very least 15/15, unless you never intend to play Scholar. Scholar gets way more out of the increase in that stat than Summoner gets out of intelligence. Scholar MND = better heals and better dps. Summoner INT = better dps. I also feel that heal checks are also less forgiving than dps checks, so you can get away with less INT moreso than you can get away with less mind, but that's more of a subjective call since skill plays a huge factor in checks.
inb4 i90 differences: Those take a lot longer to acquire and hit
So if you really wanted to make things perfectly equal between the two because you're OCD like that, the level of equivalence (Sun-Seeker man-cat) is 412 with +9INT, +20MND, and +1VIT (Not an exactly equal number for INT/MND, but that is the point of intersect). Now as for actual potency, that would require a whole lot more testing and a whole lot more control over stats. Identical gear, INT/MND, DET, CRIT, SSp, same target, no pet, and lots of time. You are comparing apples to oranges after all, unless you are comparing DoT/Ruin potency, in which case it is Tangerines to Clementines.
tl;dr? SCH will get more out of 30 points of MND than SMN will 30 points of INT. If you still don't agree with that statement, then SMN will suck less with 30MND than SCH will 30INT (probably the more true arguement anyway)
VIT only enhances your own survivability. If you are piddling around with Titan in i60, then sure, pat yourself on the back with a good amount more HP. Once you have some i90 or even just full i70+, VIT is so high you reach the bottom limit for what you should have (3200hp for Titan, a bit more for some coil levels) without the stat bonus. At that point you should probably respec into keeping everyone ELSE alive.
As Aedra said, 30MND is a little more than 40hp per cure. We'll say 50 to make it even. 50hp every 3 seconds for one minute (GCD is 2.5, server response time gratuity to keep things nice is 0.5). That is 1000 hp every minute, 60000/hr. You aren't going to be realistically casting every 3 seconds for an hour, so we'll be generous and cut it in half for 30000/hr. Average hp of a tank is 6000. (napkin mathing like mad) You could save your tank from near-death 5 times every hour, 10 times if you are spamming, JUST from 30 measly points of MND. Damn... that is almost equivalent to Benediction! (Sorry WHMs)
Or you can be that selfish asshat with 500+ extra hp.![]()

Physick is not equal to Cure II in terms of healing..... lol.. If you're going to compare it to something, compare it to Cure I. Cure II and Cure III are WHM spells. For more healing. Because they are a pure healing class. What other tools would they have if they couldn't heal more.So has anyone actually tested the attribute points for SCH to see if there is a soft cap?
Because if there is then going full mind is a waste, you could just do put some in piety or int to fully get the benefits of the points.
It sucks that with full mind I heal 900+ with Physick and Lustrate for 1200-1400 (depending on tank) when WHM can heal 1400 on a normal Cure II <--- and thats a WHM with full DL and relic +1 (I have i90 head+body+gloves and +1 weapon)
Anyway back to OP. It's the same as running around with the no rings on your character at level 50. It's not detrimental, but every little bit helps.

Thanks for the responses, makes an awful lot of sense.
I was planning to level whm from 34-50 this weekend anyways simply because I like to be versatile, but it's true that those 30 points are probably more significative for a healer who dps alongside than a full time dps.
Then again, it would help if I could make up my mind on either and chose another class as my "alt".
As for the 50 (give or take) healing it represents, let's not forget it boosts the fairy too. The stronger she is, the safer it is to dps![]()
You can test what -30mnd does to your healing power by removing a piece of gear that gives +mnd. I tested it and about -12mnd = -20hps healed in DL/ifrit's cane. It's not a huge difference but that IS 20hp less being returned to your target per heal. Personally; if you are intent on healing with sch then I'd respec. Cleric Stance is a great way to dps outside of healing.

Correct me if I'm wrong but, I would surmise that SCH has more free time to DPS compared to WHM due to the fairy?
You're not wrong in dungeons you outgear. You are wrong in terms of raids and Coil. You will not have much time to DPS once you enter Coil. Eos cannot keep up with the healing in 8-man content and above. More targets, more GCDs, more room for error.
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