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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Muziko View Post
    I don't see how the 20% Defiance is equivalent to Shield Oath. Shield Oath still seems much better to me.

    Shield Oath stops 20% of damage from coming in altogether. Less stress on healers because the damage never took place.

    Defiance adds 20% percent to incoming heals after the fact. There's still a ton of stress on Mister WHM over there to pour those heals on.

    Can someone explain why those two are supposedly equivalent even though WAR requires a healer to take advantage of this "mitigation"?
    Because if a pld doesnt get healed, he'll still die? Go ahead, try using sentinel against mountain buster and then have everybody else stop doing what they're doing and see what happens.
    (0)

  2. #2
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Gardes View Post
    Because if a pld doesnt get healed, he'll still die? Go ahead, try using sentinel against mountain buster and then have everybody else stop doing what they're doing and see what happens.
    You're dodging the question. Or perhaps you've missed the point of the post entirely.
    (0)

  3. #3
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Muziko View Post
    You're dodging the question. Or perhaps you've missed the point of the post entirely.
    Nah, I just didnt forget that defiance also comes with the HP boost for the 'always on' side.
    (0)