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  1. #25
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Besbeset View Post
    You aren't punishing anyone with that system. You'll earn the same rewards that in a normal run. Is just based on the boss you have killed.
    I can't see how unfair can be that.
    It's not necessarily that it's unfair, but it's less incentive to click the "in progress" box. I think what others are trying to say is people aren't going to want to run for less tomes, so they'll be less likely to click the box and join an in progress.

    Quote Originally Posted by Besbeset View Post
    But I think that it would be completely fair to base the reward on the time spent, isn't it?

    I agree with adding an extra reward for helping others, but I don't like when that system is being exploited.
    So they either need to change the way the rewards are granted, or implement some kind of penalty for those that intentionally "fish" for dungeons.
    Just because something is fair doesn't mean people will use it. I think it's probably right to assume that a tank/healer who get a (near) instant queue most the time will go for whatever nets them the most tomes most of the time. So if you adjust the tomes, it will likely have a negative effect on those who lose a tank/healer during a dungeon.

    That being said, they've already stated in one of the other threads on this topic that they will be introducing a penalty for people who constantly queue and withdraw immediately, and that they are fixing the bug that causes it to happen on it's own sometimes. I like that fix better than taking tomes away from people who queue to help. Even if that makes it equal, it's still less than what they can get now, so it is taking them away.
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    Last edited by Sunarie; 11-22-2013 at 05:32 PM.