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  1. #11
    Player
    Obsidian's Avatar
    Join Date
    Aug 2011
    Posts
    19
    Character
    Lowen Lochlan
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mitski View Post
    You are clearly over reacting to the WAR changes.
    Strange. I thought I was attempting to devise ways to increase (or in several cases, actually create) utility for many of PLD's underwhelming skills while simultaneously trying to balance them against the (for now, at least) undeniably potent WAR changes forthcoming. If you could perhaps elaborate on your position, I would appreciate it. Evaluating the three or four substantial posts I've made thus far with as many words as I have total posts on these forums is slightly insulting to the lengths I've gone to articulate myself, and certainly not an effective means of swaying my opinion.

    Quote Originally Posted by Gilthas View Post
    Now if Holmgang was something like "HP cannot drop below 20%" (or whatever number needed to not get instantly gipped after Holmgang ends) then we could start talking about how the ability is comparable to Hallowed Ground. The way the ability is currently described, more often than not, the "invincibility" effect will either never kick in or be completely worthless.
    I will argue that they are, in most situations, comparable because they will (or are already in Hallowed Ground's case) be used when HP is already low and death is imminent. In these circumstances (5+ stacked Grudge from Tonberry King, 3+ Vulnerability Chain Lightning + double attack from ADS, unexpectedly strong Whip Lash thing from Caduceus, preoccupied healer, etcetera): keeping you alive long enough to be healed. I submit that more often than not, both are/will be use in a reactive fashion, and not a preventative one.

    Quote Originally Posted by Marleytiva View Post
    The date that someone registered their forum account has no bearing on this discussion.
    It implies that they have no experience from 1.0 and are therefore unaware of the irony of the argument they are making. Obviously this will not apply to everyone (some people just never felt the need to register before), but it certainly applies to some.

    I would like to quote the final paragraph of my original post, because it seems many people aren't getting that far:

    Quote Originally Posted by Obsidian View Post
    Everyone wants WAR to be able to participate in all content, but WAR's (or any other class/job's) participation should not come at the cost of PLD's exclusion (or any other class/job). We should not be striving to return to the Sixth Umbral Era of Warrior supremacy, just as PLD's iron grip on the Seventh Umbral Era should come to an end.
    The us vs them mentality being thrown around here is counterproductive in my opinion. Everyone should be hoping that everyone receives changes that will improve their effectiveness, because improving one of us behoves us all.

    Edit:
    Quote Originally Posted by Lemon8or View Post
    Because healer really needs to be on the ball to heal Warriors after Holmgang while they don't have to for Paladin?

    How many mobs only use magic exclusively???

    Storm's Eyes decreases slashing resistance by 10% and only up 66% of the time currently (1 SE, 2 BB is the combo, noone ever does 1 SE, 1 BB as that renders Maim's trait useless and not as much enmity). I'm confused by what you meant when you say it also does significantly more aoe damage, Storm's Eye is single target and you need the combo bonus for the slashing resistance so it's not like you can just tab and use Storm's Eye on multiple target.
    Tell me more about how much a lv14 marauder knows about a warrior's problem.
    "It" as in, the job, not Storm's Eye. Also, woops. I was thinking about the 50% healing debuff while writing the 10% slashing debuff and they got combined. Many mobs use a combination of magic and physical damage which will result in equal mitigation by both jobs (Tumult is magic, Fireballs from Twintania are magic, all the Node enemies are exclusively magic, just off the top of my head). When damage taken is approximately equal, the conversation turns to damage done, where WAR has the clear advantage.

    By your own logic you're equally unqualified to comment on most of this thread as it (was meant to) pertains to potential PLD adjustments. Please tell me more about how my eyes and brain are rendered irrelevant in the face of my MRD's level.
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    Last edited by Obsidian; 11-22-2013 at 06:27 AM.