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  1. #1
    Player
    Supersun's Avatar
    Join Date
    Jun 2013
    Posts
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    This doesn't seem that difficult of an issue to fix.

    Just make iLVL 90 Dungeon gear the "Jobs" of armor while making the Crafted gear the "Classes" of armor.
    (0)

  2. #2
    Player
    Kincard's Avatar
    Join Date
    Sep 2013
    Posts
    75
    Character
    Kincard Naushadi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Supersun View Post
    This doesn't seem that difficult of an issue to fix.

    Just make iLVL 90 Dungeon gear the "Jobs" of armor while making the Crafted gear the "Classes" of armor.
    This is also a good idea. Honestly there's no shortage of good ideas for them to fix this in a way so that crafting feels like it actually has an endgame or some kind of interaction with the top tier of battle play (And no shortage of bad ideas either I guess), the only real reason they wouldn't take any one of them is laziness.
    (0)

  3. #3
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    I wouldn't say laziness. It is more a kind of being too protective to their product and some kind of stinginess.
    Yoshida made the decision to not give the crafters the standing they had in 1.x. Was it a good one? In my honest oppinion it was the worst he could have done.
    They reworked the crafting extraordinary good. The using of skills, just like a fight, was an excellent idea. But at this point the evolution stopped, suddenly. In fact we lost the ability to produce comparative items, be it because of high costs, missing damage or the focusing of one crafting class (only goldsmith can offer nearly comparable items, if melded properly). They drew a system with a potential no other modern game has atm, but let it stuck "one foot/meter" before the goal. The last step has to be done, and it has to be a good compromiss, nothing other seems to be expectable, as Yoshida "hinted".
    Let us see what he offers us with the PVP things he mentioned and 2.1 in a whole.
    "Only" housing crafting will not please me, and i ecpect others too.

    Sure RMT has to be considered and is absolutly valid but we can't, we mustn't stand back 'cause of those suckers trying to diminish our game experiance! SE has to risk a bit and we, the community, has to report em every single time we see some.
    (10)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.