Another Sephirah topic.
;v
Another Sephirah topic.
;v
It's called multi-tasking. I'm sorry you aren't effective enough at micro-managing your own time that you think it's impossible to spend 30 seconds writing a post every now and then, but I can. I'm actually at work RIGHT NOW. XD
Yup, it's my topic. Pointing out a discrepancy in the information being provided to us.
Edit: yay post limits
I agree with your views on why he's doing what he's doing Tahldon, but No child left behind was the dumbest thing ever, and it's dumb here to. I'm not looking for bragging rights, running coils is already enough to "brag" about to anyone not already running it.
The problem is, (most)people will always take the easy way. If you can be equally rewarded for putting in less effort, then why waste your time or efforts on the more difficult route? And running coils is not mutually exclusive from earning myth gear, if you're clearing coils, you're earning myth gear at the same time.
You should be rewarded for your efforts, not your lack of them.
Last edited by Sephirah; 11-21-2013 at 07:27 AM.
http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video
Didn't mean anything by it, you're just one of those posters, you know? lol
You make some valid points though. Personally, I have mixed feelings about it all. Seems to be playing it rather safe.
I guess it really is wrong of them to think people want to do something challenging for the sake of it challenging. There must always be a better reward for it (different is not enough). Gamers are in such a sad state. For the "fun" of something in a video game isn't enough, it must also provide actual reward that meets a random individuals satisfaction... haaa... I feel like I'm violating something serious for doing something because I want to, not because I feel I need to.The problem is, (most)people will always take the easy way. If you can be equally rewarded for putting in less effort, then why waste your time or efforts on the more difficult route? And running coils is not mutually exclusive from earning myth gear, if you're clearing coils, you're earning myth gear at the same time.
You should be rewarded for your efforts, not your lack of them.
And wanting the best gear ingame, without actually putting in any real effort (Because time spent was irrelevant right?) and not even needing it one bit because you don't do the instance where it might actually matter is not a sad state? Come on please.I guess it really is wrong of them to think people want to do something challenging for the sake of it challenging. There must always be a better reward for it (different is not enough). Gamers are in such a sad state. For the "fun" of something in a video game isn't enough, it must also provide actual reward that meets a random individuals satisfaction... haaa... I feel like I'm violating something serious for doing something because I want to, not because I feel I need to.
Is it really such a strange concept that the biggest challenge should net the biggest rewards?
It's actually not that unusual for content to be there for the sake of it being there, but that's not really the case with Coil. The game does reward you gear that is BiS for most classes in Coil, maybe not for all slots obviously, but the gear is there. Some people would just take Allagan gear over tome gear just for the sake of it being that way. Do you really think everyone that raids, even big time groups like BG, do it simply for the gear? They do it because they want to experience the content (being world first certainly had some hand in that as well). The gear is definitely enticing though, but it's typically not what motivated you to do it... you're not really "experiencing" the game if that's your outlook.And wanting the best gear ingame, without actually putting in any real effort (Because time spent was irrelevant right?) and not even needing it one bit because you don't do the instance where it might actually matter is not a sad state? Come on please.
Is it really such a strange concept that the biggest challenge should net the biggest rewards?
And no, it's not a strange concept to expect the biggest challenge to yield the best rewards. But if that's currently not the case, and the gear is merely a minor upgrade (if not on-par), then do it because you want to. Are you really implying that everyone (or just majority) who does a raid, ONLY does it for the gear? Like that is the absolute #1 reason to do ANYTHING endgame... it's not about experiencing what there is to be experienced...
If so, then yeah, you're probably going to throw a fit. You'd probably do that for any game though, honestly. If you're playing an MMORPG, gear cannot be the only driving force to do something. That is, assuming you aim to enjoy yourself, as you'll always be VERY disappointed. So yes, sad state to be in for folks like that.
Last edited by Welsper59; 11-21-2013 at 09:54 AM.
You're argument falls flat. I love challenging content, and i'll put all my effort into beating it. The problem arises once it's beaten. I'm not going to do it a second time for the sake of doing it again.I guess it really is wrong of them to think people want to do something challenging for the sake of it challenging. There must always be a better reward for it (different is not enough). Gamers are in such a sad state. For the "fun" of something in a video game isn't enough, it must also provide actual reward that meets a random individuals satisfaction... haaa... I feel like I'm violating something serious for doing something because I want to, not because I feel I need to.
Yes, that's exactly right. My argument on that was strictly towards the raid encounter itself. Think about it like this, do you still consider it fun to farm bosses repeatedly? I'm willing to bet "no", and the only fun to be had is the moment you obtain new gear. The thing that delivers the fun is not the content that you beat, it's the reward you haven't obtained. So if players really don't see a point to doing it repeatedly, then so be it. Coil however does offer rewards for those who choose to do it... and obviously, you have to do it if you want BiS gear (for some slots). SE is clearly fine with this for now, so why aren't you?
Why argue that you have gear reasons to do it repeatedly (obviously until you obtain what you need), when that's exactly what you want? You clear content before you obtain their rewards, so why bother ever getting gear that is the best of the best, when something lesser is clearly enough? If you can answer that question, then you know why you would repeat Coil, even now.
They're actually questions with a preemptive response (an assumed response, obviously). It's kind of important to know how to distinguish these things in an argument.Wow. The amount of horribly misguided assumptions in that post is amazing.
Unfortunately the only correct assumption in there is that I play MMOs. Not even gonna bother actually going into detail since all you're doing is just throwing around random assumptions about me.
Another edit: /sigh Too many people read my comments as though I said (or perhaps they're believing) that Coil does not offer gear that is BiS. Or that I'm saying there should be content that is a 1-shot experience. I'm isolating factors of why you would/should do something in an MMORPG, in order to get the full experience. I continuously say that you need to run Coil repeatedly to get BiS gear (obviously not all slots), which is apparently what people want (mind blowing when from people complaining of the monotony the game has). I also stress that there's reason besides gear that people would run something, even if just once. Now combine those things, and you'll see why the current system still works just fine.
Last edited by Welsper59; 11-21-2013 at 10:35 AM.
It's really hard to follow anything you're saying, you're mixing up your arguments and everyone is getting lost along the way, including you. We know that some of the items in coils are BiS, and we know that the challenge is reason enough to do it.
But what WE are saying, is that beating something for the challenge or experience only works ONCE. After that, there needs to be a reason to run something. If you can get gear that is just as good/sometimes better that the gear you get in the hardest dungeon, by running the easiest lvl 50 dungeon, then once you beat it initially, there becomes VERY little reason to run it again.
http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video
you forget a small detail: the TIME you have to spend to get that "easy to get" myth gear. if you're lucky, you can get full coil gear in a couple of weeks. myth gear takes at least 2 weeks to get an accessory, not the whole set.But what WE are saying, is that beating something for the challenge or experience only works ONCE. After that, there needs to be a reason to run something. If you can get gear that is just as good/sometimes better that the gear you get in the hardest dungeon, by running the easiest lvl 50 dungeon, then once you beat it initially, there becomes VERY little reason to run it again.
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