Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 88

Hybrid View

  1. #1
    Player
    BalthierLove's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Vanille Oerba
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Koren_Origins View Post
    I think Yoshi is implying that Allagen gear is for the "skilled players" while AF2 is an alternative gear set for the "less skilled players" to be obtained at their leisure. Both sets require players to play through some kind of content to obtain in preparation for future content. The exclusive sets are being made as a status symbol maybe slightly more powerful than the best alternative to try to avoid gear exclusion.

    He doesn't want crafted gear to be as powerful as the current high level gear otherwise players could simply buy it and have no incentive to do new content. Crafting is to be used as a filler for people to prepare for new content if they are behind, new, or had just had bad luck getting drops.
    You spoke the words right out of my mouth hole.
    (1)

  2. #2
    Player
    Stanice's Avatar
    Join Date
    Nov 2011
    Posts
    70
    Character
    Stanice Aurelie
    World
    Twintania
    Main Class
    Conjurer Lv 90
    The main problem I have with myth stones is that they give you the highest ilvl like free candy. Best gear should be obtained from the hardest end-game content and now they're raising the cap, making it even worse. Too casual friendly.
    (4)

  3. #3
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Another Sephirah topic.
    ;v
    (2)

  4. #4
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Taliph View Post
    Serious question, op, who is paying you to post?

    Don't see how you could support yourself otherwise, ya know, food... Shelter... Etc. given how much time you must spend here.
    It's called multi-tasking. I'm sorry you aren't effective enough at micro-managing your own time that you think it's impossible to spend 30 seconds writing a post every now and then, but I can. I'm actually at work RIGHT NOW. XD

    Quote Originally Posted by Aerostein View Post
    Another Sephirah topic.
    ;v
    Yup, it's my topic. Pointing out a discrepancy in the information being provided to us.

    Edit: yay post limits

    Quote Originally Posted by Bizniztyme View Post
    Now this was insightful!!!
    I agree with your views on why he's doing what he's doing Tahldon, but No child left behind was the dumbest thing ever, and it's dumb here to. I'm not looking for bragging rights, running coils is already enough to "brag" about to anyone not already running it.

    The problem is, (most)people will always take the easy way. If you can be equally rewarded for putting in less effort, then why waste your time or efforts on the more difficult route? And running coils is not mutually exclusive from earning myth gear, if you're clearing coils, you're earning myth gear at the same time.

    You should be rewarded for your efforts, not your lack of them.
    (1)
    Last edited by Sephirah; 11-21-2013 at 07:27 AM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  5. #5
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sephirah View Post
    Yup, it's my topic. Pointing out a discrepancy in the information being provided to us.

    Edit: yay post limits
    Didn't mean anything by it, you're just one of those posters, you know? lol
    You make some valid points though. Personally, I have mixed feelings about it all. Seems to be playing it rather safe.
    (0)

  6. #6
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sephirah View Post
    The problem is, (most)people will always take the easy way. If you can be equally rewarded for putting in less effort, then why waste your time or efforts on the more difficult route? And running coils is not mutually exclusive from earning myth gear, if you're clearing coils, you're earning myth gear at the same time.

    You should be rewarded for your efforts, not your lack of them.
    I guess it really is wrong of them to think people want to do something challenging for the sake of it challenging. There must always be a better reward for it (different is not enough). Gamers are in such a sad state. For the "fun" of something in a video game isn't enough, it must also provide actual reward that meets a random individuals satisfaction... haaa... I feel like I'm violating something serious for doing something because I want to, not because I feel I need to.
    (3)

  7. #7
    Player
    Freakiie's Avatar
    Join Date
    Sep 2013
    Posts
    137
    Character
    Freaky Priest
    World
    Lich
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Welsper59 View Post
    I guess it really is wrong of them to think people want to do something challenging for the sake of it challenging. There must always be a better reward for it (different is not enough). Gamers are in such a sad state. For the "fun" of something in a video game isn't enough, it must also provide actual reward that meets a random individuals satisfaction... haaa... I feel like I'm violating something serious for doing something because I want to, not because I feel I need to.
    And wanting the best gear ingame, without actually putting in any real effort (Because time spent was irrelevant right?) and not even needing it one bit because you don't do the instance where it might actually matter is not a sad state? Come on please.

    Is it really such a strange concept that the biggest challenge should net the biggest rewards?
    (3)

  8. #8
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Welsper59 View Post
    I guess it really is wrong of them to think people want to do something challenging for the sake of it challenging. There must always be a better reward for it (different is not enough). Gamers are in such a sad state. For the "fun" of something in a video game isn't enough, it must also provide actual reward that meets a random individuals satisfaction... haaa... I feel like I'm violating something serious for doing something because I want to, not because I feel I need to.
    You're argument falls flat. I love challenging content, and i'll put all my effort into beating it. The problem arises once it's beaten. I'm not going to do it a second time for the sake of doing it again.
    (2)

  9. #9
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Using myth and crafting is not the same. Myth is bound to a character. They have to go out and earn it themselves. Crafted items can be sold, and therefore people with cash can literally just buy gear straight up from crafters. That is not good.
    (1)

  10. #10
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Community Reps actually said that the brackets in the title doesn't get any more attention than a normal thread, recently.

    Eh, I feel like the vision Yoshi-P has for the game is fine. I mean, I more or less want to break down what the "incentive" would be between the two types of players? The biggest thing I tend to feel from the OP is that there should be a drastic difference between the hardcore and the casual player in terms of gear or something. Is that the incentive?

    I mean, I'm all for having something to show for the work in certain regards, but I also understand where Yoshi-P is coming from when he says he doesn't want that huge player gap. It seems, to me, as though he wants to bring the FFXIV community of players up together as a whole as opposed to having a huge rift between the two types of players. It's his own sort of "No players left behind" sort of deal, I'd wager.

    Personally, I don't really mind any of it. I've played games before where I have tried to stand out and stand apart from lower level players, but I kind of fell out of that because I felt like it was like me holding my prize over the new guy's head like "Heh, look at this. Bet you wish you had it huh? Too bad you're not as hardcore as I am. Get yo' head right, son! You'll get there one day!" But that's all it is... bragging rights, or so I feel in any case. I tend to think that Yoshi-P is overlooking peoples' urges for that and trying to make a way for both types of player to earn their "power/gear" in a way that works best for them so that they can still play together and experience the game in a little sort of community.

    I dunno, though, maybe I'm just odd. I kinda feel like people want to loom things over other people's heads just to say "I have this and you don't. Suck it." or "If you played harder, you'd have all this." Kind of feels like something a big brother would do to a younger one.
    (7)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast

Tags for this Thread