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  1. #1
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    I dont understand why people keep saying this system gives you freedom to make your own class.
    You dont have freedom at all, you are still bound to get the same skills for every single class and job.
    The stats? apart from HP and MP there is no meaning barely to increase one stat or the other, were is the freedom here ?

    You know what is freedom ? if i could put 1k STR and 1 hit everythin, and at the same time to be 1 shoted by everythin.
    Now that is freedom.The current system have everythin capped so you have NO freedom at all.
    I like the armory system but its so badly implemented that i wouldnt mind geting rid of it all.
    In FFXI i could change to a whm from my pld get gear on and play perfectly.In here if i whanna change to a mage job from my glad i have to wait hours to respec all my points.

    Defence doesnt work, i could tank naked.Yes really all that matters is HP and a shield.Why? becouse the game have so many soft/hard caps that the only thing worth anythin is your rank versus the mob rank.

    How is this freedom?No please explain it to me.Becouse all i see is someone who eighter doesnt get it or have not played the game and its limitations ON EVERYTHIN at all.

    Dont get me started on why no rank/class requirement for gear is a bad idea all together.
    (0)
    Last edited by Zkieve; 03-10-2011 at 05:25 AM.

  2. #2
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Zkieve View Post
    You know what is freedom ? if i could put 1k STR and 1 hit everythin, and at the same time to be 1 shoted by everythin.
    Now that is freedom.The current system have everythin capped so you have NO freedom at all.
    That's not freedom. That's boring.

    Where's the fun in having 1k STR and killing everything with a spoon in one hit? Sounds like a snore-fest to me.
    (0)

  3. #3
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by AmyRae View Post
    That's not freedom. That's boring.

    Where's the fun in having 1k STR and killing everything with a spoon in one hit? Sounds like a snore-fest to me.
    Well it would be better than what we currently have now.
    All chars balanced with a illusion of freedom of choice. Anything you equip/spec makes you better by .1 in the best cases.
    In the end you dont feel special at all.
    (0)

  4. #4
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zkieve View Post
    I dont understand why people keep saying this system gives you freedom to make your own class.
    You dont have freedom at all, you are still bound to get the same skills for every single class and job.
    You can have all the skills you want, but having the skills doesn't automatically put them in your bar, and doesn't automatically use them.

    You can put only a certain amount of skills in bar, and you can use an even more limited amount. That's choice. And freedom of choice is freedom.
    (0)

  5. #5
    Player
    Ava's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I think the problem with this system is it contributes to the lack of class uniqueness. Just like the OP said you can make any class whatever you want, but honestly, how good of an idea is that really? Think about it. If you've ever played any game out there classes have specific roles that pull in specific player types that form a connection with that role. If I want to be a healer I want to look at a class and say "THATS A HEALER". But when there's so much customization where healers can be offtanks and dps can be offhealers and tanks are just insignificant because why take a pure tank when a THM could tank just as well? That's bad. Sure, it allows for the individual player to be awesomely unique but this isn't a single player game.

    I can see why people defend these systems, but you really need to think of it from a MMORPG perspective, not a single player RPG. In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
    (0)

  6. #6
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ava View Post
    In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
    That would be true if everyone could do everything. But that's false. And it'll be even more false as soon as challenging content (that as I read, is already planned for introduction) is implemented.

    The fact that classes are flexible, does not, by any stretch of the imagination, mean that you can make any class whatever you want. You can not.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
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    Ul'dah
    Posts
    334
    Quote Originally Posted by Ava View Post
    I think the problem with this system is it contributes to the lack of class uniqueness. Just like the OP said you can make any class whatever you want, but honestly, how good of an idea is that really? Think about it. If you've ever played any game out there classes have specific roles that pull in specific player types that form a connection with that role. If I want to be a healer I want to look at a class and say "THATS A HEALER". But when there's so much customization where healers can be offtanks and dps can be offhealers and tanks are just insignificant because why take a pure tank when a THM could tank just as well? That's bad. Sure, it allows for the individual player to be awesomely unique but this isn't a single player game.

    I can see why people defend these systems, but you really need to think of it from a MMORPG perspective, not a single player RPG. In an MMORPG classes need defined roles and they should not be so customizable that everyone can do everything. That idea is great for the player, but not for the game. And this is why it needs to be changed.
    The only reason a THM can tank is because of Emulate which is OP. A DoW can not off heal. They deffinatly need to buff some of the more DD type classes though. Especially the only close range one that can't take a hit. *cough Lancer! cough*
    (0)

  8. #8
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Abriael View Post
    You can have all the skills you want, but having the skills doesn't automatically put them in your bar, and doesn't automatically use them.

    You can put only a certain amount of skills in bar, and you can use an even more limited amount. That's choice. And freedom of choice is freedom.
    get to 50 and look at your skills, 50% of them are worthless, the other 50% are what everyone else uses becouse is the only thins that works.
    Everyone using the same actions/skills because there is nothing better to use.
    Sure that is freedom of choice , to gymp yourself or not that is.There are many ways i could think of to make it less restrictive and more freedom than what we have now.
    (0)

  9. #9
    Player

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    Mar 2011
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    Ul'dah
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    334
    Quote Originally Posted by Zkieve View Post
    get to 50 and look at your skills, 50% of them are worthless, the other 50% are what everyone else uses becouse is the only thins that works.
    Everyone using the same actions/skills because there is nothing better to use.
    Sure that is freedom of choice , to gymp yourself or not that is.There are many ways i could think of to make it less restrictive and more freedom than what we have now.
    Well are you asking them to scrap it or improve it? I know I have leveled certain jobs to acquire skills that are useful for tanking/survivability/incapacitation to use on my rank 50s that a lot of people have not.
    (0)
    Last edited by Xzen; 03-10-2011 at 06:00 AM.

  10. #10
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Xzen View Post
    Well are you asking them to scrap it or improve it? I know I have leveled certain jobs to acquire skills that are useful for tanking/survivability/incapacitation to use on my rank 50s that a lot of people have not.
    Nighter, i like armory system but is poorly implemented.if the solution is to scrap it i welcome it.
    If the solution is to fix it i welcome it as well.
    But saying this system gives you freedom is like saying cuba is the land of freedom.
    Illusion of freedom =/= freedom.
    (0)
    Last edited by Zkieve; 03-10-2011 at 06:11 AM.

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