

I understood it this way that this counts for the WAR. Basically saying after using Holmgang, for the effect of Holmgang he can't be killed. If they don't raise the CD on Holmgang with this...totally OP <.<
Well it will probably be if the target will get the effect of holmgang which its not possible on most bosses
These changes look great!
With the change to Defiance and the addition of these damage reduction abilities, we'll actually be able to keep up as Main Tanks. Some people are worried we might overtake Paladins, but I seriously don't think this is the case.
Playing both classes, this is exactly what the Warrior needs. I especially love the we'll actually have a reason to use Storm's Path now. Storm's Path for tanking, Storm's Eye for damage dealing.
These look great Yoshi-P. You're doing an amazing job! These changes reflect so much of the feedback given by the community, and its great to see that the developers are actually listening to us!
Just don't let the nay-sayers get you down. There are always people eager to criticize things for not living up to their expectations. They are impossible to satisfy, so take everything they say with a grain of salt.
Thanks for these changes so much!

20% reduction in damage for 6 seconds. Why the fudge wouldn't you want to spam it? OR save it for big hits.
These changes are amazing. Much needed for war MT. Sigh... I am so happy. A chain pull? <3 <3 <3
Anyone else feel like Inner Beast should have just had the 300% increased higher instead of reduced to 100% and given the dmg reduction ala PLD?
It doesn't sound so beastly now.
Plus it would work really well with the new Holmgang to assist healers in getting us back up to 100% HP before the effect drops.
Maybe increase the CD on it for balance purposes.
Anyone else feel like Inner Beast should have just had the 300% increased higher instead of reduced to 100% and given the dmg reduction ala PLD?
It doesn't sound so beastly now.
Plus it would work really well with the new Holmgang to assist healers in getting us back up to 100% HP before the effect drops.
Maybe increase the CD on it for balance purposes.
It does not but my inner beast hit for around 750 regular with berserk and 1150 crit still pretty beast dmg for a tank.
Dunno if someone pointed this out, but if you use holmgang on bosses, YOU still get holmganged, and thus I would assume the >1HP thing would kick in. The boss will still resist though.
Steel Cyclone is still laughably trite for a lvl 50 skill that requires stack consumption.
Compared to the PLD 50 AOE which is glorious, leaves a dot and requires no stacks of anything.
This will probably keep me playing PLD at the moment, but is largely the reason I maxed them both for ease of alteration (because I do enjoy the warrior otherwise)
Scorn and Spirts being off GCD are the only things that keep pld even kind of interesting for me.Steel Cyclone is still laughably trite for a lvl 50 skill that requires stack consumption.
Compared to the PLD 50 AOE which is glorious, leaves a dot and requires no stacks of anything.
This will probably keep me playing PLD at the moment, but is largely the reason I maxed them both for ease of alteration (because I do enjoy the warrior otherwise)
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