
That's because you think you're empowered. Didn't help the kids on Wall Street and it won't compel SE to get content out faster no matter how many people claim they are bored.
It's not just faster content. It's making use of content instead of making it obsolete as well. When you have players that pretty much just run one dungeon because it's the most efficient there's an issue right there.
Also coil should be DFable and players should be able to rerun it if not items at least farm philos or whatever if they want to help out others.

It's only obsolete if you you choose to not play anything else. I play 5 roles at the moment and use 3 to farm mats. The dungeons offer me plenty of opportunity for exp and gear. Once again, if you limit yourself to 1 character and end-game content you WILL run out of stuff to do. Happens in every MMO.It's not just faster content. It's making use of content instead of making it obsolete as well. When you have players that pretty much just run one dungeon because it's the most efficient there's an issue right there.
Also coil should be DFable and players should be able to rerun it if not items at least farm philos or whatever if they want to help out others.
If SE did that we'd have the same problem 1 week after Crystal Tower is realeased as we have now because people would be maxed-out on multiple character roles. Then we'd have to endure another 6 months of whining because there isn't enough content. The caps are fine where they are at.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



