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  1. #1
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Once again, though: The original issue, in my starting post, had to do with battle time and challenge, not a system of reward. Of course, the two collide, but I was just advocating for more expansive, intricate battles. I am aware of the complications of balancing solo-vs-group reward, and that's a big issue that I hope the development team is aware of, and dealing with resolutely.

    I just wanted to open a thread on something that, usually, is mentioned only tangentially. In contrast with the issue I brought up, I have read and heard plenty of concern about how to balance reward in the game.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Rutelor View Post
    Once again, though: The original issue, in my starting post, had to do with battle time and challenge, not a system of reward. Of course, the two collide, but I was just advocating for more expansive, intricate battles. I am aware of the complications of balancing solo-vs-group reward, and that's a big issue that I hope the development team is aware of, and dealing with resolutely.

    I just wanted to open a thread on something that, usually, is mentioned only tangentially. In contrast with the issue I brought up, I have read and heard plenty of concern about how to balance reward in the game.
    there will be harder battles in the futre
    thats a given, and i dont think you have to worry about it