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  1. #21
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    Quote Originally Posted by Rutelor View Post
    My linkshell and I do, all the time! Yesterday we had a great run, repeatedly beating the Great Buffalo. That is beyond the point of this question. We cannot rank up by fighting those. What about the everyday, simple experience of ranking up with a party? I really don't want to feel like SE is giving away the points, I want to feel I earned them.

    In any event, even as a solo player the Guildleve mobs are too easy, and so is Behest, BTW.
    well if you wanna feel like you are earning it fight higher level mobs

    but a rank 40 mob, is a rank 40 mob regardless, it gives 300 sp to a rank 30 player(just a made up number but lets go with it as an example)
    when 2 people fight it, it gives 150 sp to each of them, 250 with the bonus

    the mob is now easier, and instead of 300 sp, you get 250 for it...thats fair
    every person you add to the group makes it easier, and the sp goes down

    by the time you have 8 people you are getting 100 sp each, total, counting the bonus
    that solo kill was 300 sp

    the reduction in sp now reflects how much easier the mob is to kill with 8 people as opposed to 1

    however if you go and fight something thats say....rank 60 with you 8 people, youll have more of a challenge and i think thats what people need to consider

    mobs will never scale to the group fighting them, the group needs to scale to the mobs they want to fight instead

  2. #22
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    Rentahamster's Avatar
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    Quote Originally Posted by TheVedis View Post
    well if you wanna feel like you are earning it fight higher level mobs

    but a rank 40 mob, is a rank 40 mob regardless, it gives 300 sp to a rank 30 player(just a made up number but lets go with it as an example)
    when 2 people fight it, it gives 150 sp to each of them, 250 with the bonus

    the mob is now easier, and instead of 300 sp, you get 250 for it...thats fair
    every person you add to the group makes it easier, and the sp goes down

    by the time you have 8 people you are getting 100 sp each, total, counting the bonus
    that solo kill was 300 sp

    the reduction in sp now reflects how much easier the mob is to kill with 8 people as opposed to 1

    however if you go and fight something thats say....rank 60 with you 8 people, youll have more of a challenge and i think thats what people need to consider

    mobs will never scale to the group fighting them, the group needs to scale to the mobs they want to fight instead
    That's not entirely how it works.

    http://lodestone.finalfantasyxiv.com...entry?e=183441

    http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
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  3. #23
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    so your saying, when i duo a mob im getting more sp then solo?
    that is how it works

    the more people who join a group the lower the sp gets, period
    i may not have posted exact scaling numbers, but its still pretty much a fact

    granted when it comes to issues like power leveling, the sp differences can go up instead of down(say if you go from a rank 1 and a 50 together, to 2 1s and a 50, the 1s will in fact get more sp per kill at that point)
    but overall the sp does go down
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    Last edited by TheVedis; 05-30-2011 at 02:27 AM.

  4. #24
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    Quote Originally Posted by TheVedis View Post
    so your saying, when i duo a mob im getting more sp then solo?
    that is how it works

    the more people who join a group the lower the sp gets, period
    i may not have posted exact scaling numbers, but its still pretty much a fact
    Actually, as long as both party members are -10/+5 ranks of each other, they get the same SP as solo.

    It only starts to get lower per person in a trio or higher.

    It slowly decreases the more people you add, but the numbers don't decrease as drastically as how you said they do.
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  5. #25
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    Quote Originally Posted by Rentahamster View Post
    Actually, as long as both party members are -10/+5 ranks of each other, they get the same SP as solo.

    It only starts to get lower per person in a trio or higher.

    It slowly decreases the more people you add, but the numbers don't decrease as drastically as how you said they do.
    i know they dont decrease that drasticaly, i said that in my original post about it
    i said it was just an example and that the numbers were not real, but an example of how it does in fact go down per person

  6. #26
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    Quote Originally Posted by TheVedis View Post
    i know they dont decrease that drasticaly, i said that in my original post about it
    i said it was just an example and that the numbers were not real, but an example of how it does in fact go down per person
    Then you should have used the actual numbers and formulas if you knew them, instead of making up numbers that help you to prove a point.
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  7. #27
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    Quote Originally Posted by Rentahamster View Post
    Then you should have used the actual numbers and formulas if you knew them, instead of making up numbers that help you to prove a point.
    i stated that the numbers were not actual, that shoulda been enough

    i was debunking the fact some people are under the understanding that you get more sp per kill if you have more people in the group

  8. #28
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    Quote Originally Posted by TheVedis View Post
    i stated that the numbers were not actual, that shoulda been enough

    i was debunking the fact some people are under the understanding that you get more sp per kill if you have more people in the group
    Err, you responded to darkstarpoet, and he didn't say that you "get more sp per kill if you have more people in the group"

    Quote Originally Posted by darkstarpoet1 View Post
    no what we have to realize as a group based game(a game where se gives bonuses for grouping) then the mobs should be at least reasonably tough to defeat as a group.
    He just mentioned "bonuses". As in, Light Party and Full Party bonus. I'm pretty sure most people realize that they get less SP per mob the more members are in the party.

    Even if darkstar wasn't talking about the party buff bonuses, he was probably talking about this result of partying: While SP/mob does decrease in a party, the kill time/mob also decreases as well. That means that in a party you get more SP overall in terms of: SP/time

    i.e. you get less SP/mob, but you kill em a lot faster in a party, so the "bonus" you get is a faster rate of SP gain in a party overall.
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  9. #29
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    Quote Originally Posted by Rentahamster View Post
    Err, you responded to darkstarpoet, and he didn't say that you "get more sp per kill if you have more people in the group"



    He just mentioned "bonuses". As in, Light Party and Full Party bonus. I'm pretty sure most people realize that they get less SP per mob the more members are in the party.

    Even if darkstar wasn't talking about the party buff bonuses, he was probably talking about this result of partying: While SP/mob does decrease in a party, the kill time/mob also decreases as well. That means that in a party you get more SP overall in terms of: SP/time

    i.e. you get less SP/mob, but you kill em a lot faster in a party, so the "bonus" you get is a faster rate of SP gain in a party overall.
    you would be surprised how many people i talk to in game actualy think you get more sp per mob, not a faster rate....

  10. #30
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    Quote Originally Posted by TheVedis View Post
    you would be surprised how many people i talk to in game actualy think you get more sp per mob, not a faster rate....
    Yeah, I know there are a lot of dumbasses out there, but we need to try not to immediately call out people on stuff when they never actually said anything factually incorrect in the first place.

    We should hold the level of discourse here to a higher standard, otherwise it's no better than the crap you see on the WoW boards.
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