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  1. #1
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I agree with Soukyuu.

    They could have fixed so many things that they decided to ruin completely because it was easier.

    Even the battle system fixes that were promised to be a complete overhaul seems like they're just tweaking some stats. Same with the crafting system. The gameplay during crafting isn't fun so instead of making something enjoyable they decided to cut the whole process.

    Same applies to quests and missions too. Everything works like a leve nothing more. I don't even care about their endless explanations on the lodestone I'd rather just see something substantial in the game itself that works in an enjoyable way but there's nothing there.
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  2. #2
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Seif View Post
    I agree with Soukyuu.

    They could have fixed so many things that they decided to ruin completely because it was easier.

    Even the battle system fixes that were promised to be a complete overhaul seems like they're just tweaking some stats. Same with the crafting system. The gameplay during crafting isn't fun so instead of making something enjoyable they decided to cut the whole process.

    Same applies to quests and missions too. Everything works like a leve nothing more. I don't even care about their endless explanations on the lodestone I'd rather just see something substantial in the game itself that works in an enjoyable way but there's nothing there.
    I not necessarily disagreeing or agreeing with the above statements. But I do think we need to be more specific in order the help the Development Team. The above statement is simply too vague for the Development Team to take any action on.
    • What specific things could they have fixed that you think they completely ruined instead?
    • How could they make crafting more enjoyable?
    • Can you give an example of what you consider as something substantial that doesn't "work like a leve" and is enjoyable?
    We know that the Development Team listens to us and takes action when we speak in a clear manner, with specifics.
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  3. #3
    Player
    Malakhim's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Everything worth saying has already been argued about ad nauseam for the past 6+ months. Until we get to see more content and actual gameplay systems other than targeting switches, we can't realistically "help" SE with anything, especially if they're being this tight-lipped about everything.

    Quote Originally Posted by Seif View Post
    They could have fixed so many things that they decided to ruin completely because it was easier.
    If there's one thing I'd agree with you on, it'd be this.
    (0)

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