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  1. #1
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    Mar 2011
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    Ul'dah
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    1,064

    My suggestion to Square Enix for the future of MMOs.

    Make your MMOs as if you're making your offline games because one big thing you forgot to add in FFXIV is "fun" and nothing is going to change that, its ingrained in the game. This game is horrible and it might get better but it'll never become the game it could have and should have been and the game that everyone expected at launch.

    At this point nothing is going to bring back the PC players, so they are completely dependent on the PS3 players simply because the magic of starting a new game is gone for almost all PC players who wanted to play this game. A year after release I still find myself wondering what the hell went wrong with this game. And now they're making a new MMO? who cares. FFXI was my first and gladly my last MMO, it was a great game and not half assed like FFXIV.

    Make whatever new MMOs you have planned into something fun. Don't give us generic time sinks; like running around for ages when it comes to storyline quests, like warping around zones to shop for stuff, like running off to some corner of the map to finish a quest (the quests are boring as hell too). I mean if the game had nice environments one would accept the fact that it has you running around, its at least nice to look at, but instead we get these dull wastelands with nothing to look forward to. Doesn't look like they are going to change much when it comes to the map, and understandably, they take too much time and they have enough on their plate but this shouldn't have even been an issue. I don't care about copy/paste, I care that there is no variety whatsoever...somehow they decided that seamless is more important than variety.
    (16)

  2. #2
    Player
    Xatsh's Avatar
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    Mar 2011
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    Uldah
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    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Honestly I would suggest they not release an unfinished game to make a quick buck to increase share value at the end of a fiscal quarter to make their company look better.

    90% of FFXIV's issues is the fact that nothing was finished, and still next to nothing is finished. Honestly we have no idea if FFXIV will be fun, until the basic content of FFXIV is added (atm over 60+% of the map is not even unlocked). And you are dead wrong about the all the pc players not coming back.. those who where fans of XI who hate abysea, if the game shapes up they will come back. The mainstream genre yea they are lost for ever... game has permanently failed to them they are already drooling over the next mmo release, but those who are a true ff fan... it would be stupid not to look back if they indeed fix it... Have to remember XI was horrible in year 1 as well, and it turned out fine once they "Fixed" that game as well.
    (5)

  3. #3
    Player
    Tirem778's Avatar
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    Mar 2011
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    65
    Character
    Tirem Detzros
    World
    Sargatanas
    Main Class
    Fisher Lv 80
    @OP: Agreed.
    (3)

  4. #4
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    And don't let Tanaka lead any more MMO development.
    (8)

  5. #5
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    Mar 2011
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    3,208
    You guys can quit the crying any time now....
    First off it was stated IN ADVANCE ffxiv was going to be the same size as ffxi was at launch. This meant the PS2 JAPANESE LAUNCH.

    the only thing bad about the game was the bugs that prevent adding much at launch content wise. Which is getting fixed. No mmo is finished nor needs to be huge @ launch. People will just burn through content like no tomarrow. ffxi wasn't huge at ps2 NA launch either.
    The only other thing wrong is people expected an 8 year old game right @ launch. And over speculated pipe dreams as facts. (this happen to everyone na and japanese)

    Sorry but The first year in any mmo is always the hardest. content is slow at first due to just launching the thing and trying to balance the flow of content. What players need to do is not burn through it so fast.
    (4)

  6. #6
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    Mar 2011
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    Quote Originally Posted by Kilta_Firelotus View Post
    You guys can quit the crying any time now....
    First off it was stated IN ADVANCE ffxiv was going to be the same size as ffxi was at launch. This meant the PS2 JAPANESE LAUNCH.

    the only thing bad about the game was the bugs that prevent adding much at launch content wise. Which is getting fixed. No mmo is finished nor needs to be huge @ launch. People will just burn through content like no tomarrow. ffxi wasn't huge at ps2 NA launch either.
    The only other thing wrong is people expected an 8 year old game right @ launch. And over speculated pipe dreams as facts. (this happen to everyone na and japanese)

    Sorry but The first year in any mmo is always the hardest. content is slow at first due to just launching the thing and trying to balance the flow of content. What players need to do is not burn through it so fast.
    Wow somehow I never expected a complete fanboy response from you!

    ffxi wasn't huge at ps2 NA launch either.
    ...and yes it was, I was playing it by the time it hit PS2 launch state side and it was not just complete but it had an expansion pack to boot (maybe two, can't remember). This game is so half assed in every aspect, not just content, and definitely not just the bugs....hell you just started playing the other day fanboy you don't even know about the bugs. Kilta....FFXIV is a horrible game and while it will get better there is plenty better out there, both online and offline, and this is unfortunate - not that i wanted this but I got this...we all did. I know by your posts you're a blind fanboy, its not OK to be one, but I guess that's what brand marketing does for you, people fall in love with a brand over an idea...just keep in mind SE isn't the only game company out there and keep in mind that you supported them over the years for making good games not pulling half assed ones at us, because if you support them over this game then nothing stops them from releasing more half finished products.

    I know too that you like to act like the know it all around here. Let me be nice and save you the trouble, hardly anyone listens to you because you act like an obvious fanboy, so take it from me and don't bother. ...and I'm only R37 on one class, I didn't burn through anything trust me, it burned me out nonetheless.
    (6)

  7. #7
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    one big thing you forgot to add in FFXIV is "fun"
    There's that vague and open ended term again.

    I think they expected us to make our own "fun" with the new level of customizability and efforts to make the game easier to travel and interact with.
    That didn't work. What we got was freedom where we didn't need it and over structured systems where it didn't work. Open ended without any clear direction made people confused and bored.
    (3)

  8. #8
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Gramul View Post
    There's that vague and open ended term again.

    I think they expected us to make our own "fun" with the new level of customizability and efforts to make the game easier to travel and interact with.
    That didn't work. What we got was freedom where we didn't need it and over structured systems where it didn't work. Open ended without any clear direction made people confused and bored.
    I don't think it's as open-ended as it is lacking content.

    There isn't anything to do but grind and levequests (which are grinding).

    If they put in more of the main story quests, like one every 7 ranks or so, the game would be much better for me...but one at 18 or 16 or whatever and then another at 36? Holy crap it's 15-20 levels of pure grinding without any content between it!
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  9. #9
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Eisen Gramul
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    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    I don't think it's as open-ended as it is lacking content.
    Hence the "without any clear direction" part.
    (0)

  10. #10
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    Quote Originally Posted by Gramul View Post
    Hence the "without any clear direction" part.
    What do you mean? Its not up to me to give the game direction nor is it anyone's task but the devs. I think 600K pre-orders and a ~30K playerbase says enough about how the phrase "lack of fun" is anything but vague when it comes to FFXIV.
    (0)

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