Quote Originally Posted by Pellegri View Post
What I'd like to know is why all of our stats have hidden values to them, not just dodge rate. I've literally never heard of an mmo that had all of the percent values hidden for stats.
I agree - it's a very obfuscated approach to character stats. It leads to hours being wasted on testing incremental adjustments to your stats to see how and when rates adjust in comparison to those stat changes.