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  1. #1
    Player
    Ruckus's Avatar
    Join Date
    Nov 2013
    Posts
    13
    Character
    Uncle Ruckus
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Well, thanks for the input. To update, I am 30+ hrs in and still going.

    I am doing 5k hit parses to start. If I see an anomaly or possibly jump in parry rate, I either retest or let the parse go to 10k (or 15k on some tests).

    I just broke 100k hits total and have several more tests to go. I should be around 175k hits total when complete.

    I will get some information up later this weekend for everyone to crunch. Preliminary results from the data lean strongly towards strength-esque tiers (40.5) rather than the 14.5-22 that was mentioned, but I may be reading it all wrong. I will let you all decide when the data is complete.
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  2. #2
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Ruckus View Post
    Well, thanks for the input. To update, I am 30+ hrs in and still going.

    I am doing 5k hit parses to start. If I see an anomaly or possibly jump in parry rate, I either retest or let the parse go to 10k (or 15k on some tests).
    Include all results. Going to 10k doesn't really do much over 5k. You need to do approximately 100k tests to bring the results under a +-1% margin of error for a single data point. To determine thresholds, it doesn't have to be that precise. We can use a series of points and probability ranges to determine what the actual parry rate is or is highly likely at a given point. Make sure that your parry stat is the same for all tests. It's much easier that way, but if you did change it that may be something that can be accounted for. It was a problem with Ninjiitsu's data.
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