Quote Originally Posted by Hanabira View Post
Youre forgetting that at that point in the fight, the PLD will use hollowed ground to secure hate while taking 0 damage, and then when they are kiting, pop other cooldowns to reduce damage and require fewer heals. Its not the difference between healing 1 or the other, its the difference between not HAVING to heal one and healing the other (who did not have a long buffer time to secure hate). Pld puts everything on easy mode, and player strats revolve around it and warrior cant always fit the slot with the expectations that it'll perform the same way.
I never forgot that, I mentioned it specifically. Paladin Cooldowns are the only thing that separate us. Period. Hallowed Ground is once every 5 minutes. It's 10 seconds per fight, MAYBE 20 (Not sure how long Twintania lasts) of immortality. Yes it's great. We all know. Your not opening anyone's eyes to that ability. Like we are all saying, it's Paladin Cooldowns. End of story.