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  1. #1
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    I'd love to see the suggested steel cyclone healing added to Holmgang. That would make it a very interest ability that would be similar to Hallowed Ground while working in a very different way. That would work very nicely to put us more on par with PLD while at the same time having the unique draw back. Specifically the bound in place feature.

    Quote Originally Posted by SpinOff View Post
    3. Bloodbaths healing percentage should be raised to 40% or 50% to make it viable for end game content
    Maybe a new trait specific to warriors that boosts healing to 50%? That way it wouldn't be over powered when cross classed.
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    Last edited by Tiggy; 11-16-2013 at 04:00 AM.

  2. #2
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Tiggy View Post
    I'd love to see the suggested steel cyclone healing added to Holmgang. That would make it a very interest ability that would be similar to Hallowed Ground while working in a very different way. That would work very nicely to put us more on par with PLD while at the same time having the unique draw back. Specifically the bound in place feature.
    I like this idea. Hallowed is a HUGE advantage PLD currently has and Holm is a great place to even this out.

    Something I think that would work is making warrior heals % based as they would scale with health rather than scaling with dmg.
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