Turn 4 Phase 6 just Single Target LB the Spinner. If both tanks are Paladin pop Hallowed Ground so that healers don't grab aggro from initiate threat and fall over. Kill Spinner feed 2 Bugs to the newly spawn Dreadnaught. Kill previous Dreadnaught, if heals is no sufficient have OT Kite the Knight and the Soldier.

Profit... but seriously only time I'd use it would be when Caduceus has 8-9 stack and I'm out of CDs and Hallowed Ground.