Quote Originally Posted by Zirael_Foxfire View Post
In reality, how Devs envision WAR tanking is inferior to PLD tanking from healer's perspective - Paladin simply requires less MP to get healed, and it adds up quickly over time. WAR has 20% more HP, PLD takes 20% less damage = WAR needs 20% more MP to stay alive and generates 20% more cure-hate compared to PLD. Well, I'm really curious how Devs are going to sort this out.
War has 25% more HP, and gets 15% more healing received as well from our Tank Stance. It's not dramatically, or noticeably different. The real difference between us is Pally Cooldowns and that's it.