
War has 25% more HP, and gets 15% more healing received as well from our Tank Stance. It's not dramatically, or noticeably different. The real difference between us is Pally Cooldowns and that's it.In reality, how Devs envision WAR tanking is inferior to PLD tanking from healer's perspective - Paladin simply requires less MP to get healed, and it adds up quickly over time. WAR has 20% more HP, PLD takes 20% less damage = WAR needs 20% more MP to stay alive and generates 20% more cure-hate compared to PLD. Well, I'm really curious how Devs are going to sort this out.
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