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  1. #81
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Tiggy View Post
    Care to explain how that equates to 1.125?
    Defiance reduces damage by 25%, and enmity is damage-based. This means that your enmity is effectively decreased by 25%, then multiplied by 1.5, resulting in 0.75*1.5=1.125.
    (1)

  2. #82
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Tiggy View Post
    Care to explain how that equates to 1.125?

    Lets say I do my three hit combo and do 100, 200, and 300 damage on the three hits.

    100 x 1 = 100
    200 x 3 = 600
    300 x 5 = 1500
    = 2200 threat generated

    Same numbers with Defiance

    100 x 1 x 1.5 = 150
    200 x 3 x 1.5 = 900
    300 x 5 x 1.5 = 2250
    = 3300 threat generated

    3300 / 2200 = 1.5

    I'm not seeing how you get that number.
    You didn't lower your damage output by 25%.

    100 x 1 = 100
    200 x 3 = 600
    300 x 5 = 1500
    = 2200 threat generated

    Same numbers with Defiance

    100 - (100 x .25) x 1 x 1.5 = 112.5
    200 - (200 x .25) x 3 x 1.5 = 675
    300 - (300 x .25) x 5 x 1.5 = 1687.5
    = 2640

    2475/2200

    1.125
    (0)
    Last edited by Dhex; 11-15-2013 at 04:00 AM.

  3. #83
    Player
    Calib0s's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sieglinde Volsungar
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tiggy View Post
    Care to explain how that equates to 1.125?

    I'm not seeing how you get that number.
    You are neglecting the damage penalty on Defiance.
    (0)

  4. #84
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    So I have!

    125 x 1 = 125
    250 x 3 = 750
    375 x 5 = 1878
    = 2750 threat generated

    Same numbers with Defiance

    100 x 1 x 1.5 = 150
    200 x 3 x 1.5 = 900
    300 x 5 x 1.5 = 2250
    = 3300 threat generated

    3300 threat to 2750 threat.

    I'm not sure where you are getting the numbers from, but assuming a 1.5x rate with Defiance then it still gets more threat than not using Defiance.
    (0)
    Last edited by Tiggy; 11-15-2013 at 04:01 AM.

  5. #85
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Tiggy View Post
    I find it considerably easier to hold hate against well geared DPS with Defiance on than without.
    This sentence right here is in itself saying you have problems holding hate without defiance, and without losing hate, how would you find it easier to hold in defiance? If you are also saying your party agrees with you, that implies they pulled hate from you too. I didn't criticize you at all, I just spoke base don what you mentioned, without even directly saying you were playing badly, or unable to do your job. YOU are the one who took it as an attack, and I think you need to just re-read what I posted to see how I wasn't in any way insulting you. All I did was suggest a way to test and see for yourself how Enmity is not what many people say ti is on theese forums. From experience the 3X and 5X from Skull Sunder and Butchers Block, are WAY over estimated, and feel completely wrong.

    In fact, I'm going to make a totally separate thread about it today when I do in depth testing with a parser. I know I can hit with BB for ~400 give or take in defiance. So, if Defiance is 2X or even 1.5X On top of the 5X, that should give me from Butchers Block alone, a minimum of 3000 Damage worth of Threat, or at best 4000 Damage worth of threat. Which would basically say all I should ever need per mob is That and Skull Sunder to hold it for it's entire life span, FROM 1 SINGLE Damage Dealer focusing it, and I know for a fact that that is NEVER the case.
    (0)

  6. #86
    Player
    Calib0s's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sieglinde Volsungar
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tiggy View Post
    3300 threat to 2750 threat is still, guest what, more threat with Defiance.
    Indeed, it is more. And yet it isn't enough more that I can freely use BB combos when I DPS, which is the relevant point here.
    (0)
    Last edited by Calib0s; 11-15-2013 at 04:05 AM.

  7. #87
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by ZDamned View Post
    This sentence right here is in itself saying you have problems holding hate without defiance, and without losing hate, how would you find it easier to hold in defiance?
    No it was a statement about seeing enough movement on the bar to notice a difference. It is not a tacit admission that I was incapable or was having a challenging time holding hate. Those are your assumptions based off the littlest amount of info. Please don't read between the lines just trying to put me down. That isn't beneficial to the discussion.
    (0)

  8. #88
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tiggy View Post
    So I have!

    125 x 1 = 125
    250 x 3 = 750
    375 x 5 = 1878
    = 2750 threat generated

    Same numbers with Defiance

    100 x 1 x 1.5 = 150
    200 x 3 x 1.5 = 900
    300 x 5 x 1.5 = 2250
    = 3300 threat generated

    3300 threat to 2750 threat is still, guest what, more threat with Defiance.
    You're doing math backwards. If you hit for 125 outside of defiance, you'd hit for 93.75 (125 * .75) in it. If you hit for 100 in Defiance, you'd hit for 133.33 (100 / .75) outside of it.

    Using your original numbers, it's 2200 (no Defiance) vs. 2475 (3300 * .75, with Defiance) threat.
    (3)

  9. #89
    Player
    Derza's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Kaladin Stormblessed
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tiggy View Post
    So I have!

    125 x 1 = 125
    250 x 3 = 750
    375 x 5 = 1878
    = 2750 threat generated

    Same numbers with Defiance

    100 x 1 x 1.5 = 150
    200 x 3 x 1.5 = 900
    300 x 5 x 1.5 = 2250
    = 3300 threat generated

    3300 threat to 2750 threat.

    I'm not sure where you are getting the numbers from, but assuming a 1.5x rate with Defiance then it still gets more threat than not using Defiance.
    Eh your math is off... 125 damage with -25% damage from defiance is not 100 damage... its 125x.75 = 93.75... so all your numbers are off.

    EDIT: Someone beat me to it!
    (0)

  10. #90
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Tiggy View Post
    No it was a statement about seeing enough movement on the bar to notice a difference. It is not a tacit admission that I was incapable or was having a challenging time holding hate. Those are your assumptions based off the littlest amount of info. Please don't read between the lines just trying to put me down. That isn't beneficial to the discussion.
    I never tried to put you down! Stop looking at it like I'm attacking you... I only suggested trying strength and made a blanket statement that Warriors (Not you specifically, but all warriors) have a harder time holding threat in full Vitality.
    (0)

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