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  1. #1
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Techro View Post
    Leonus, like you said it is not about agreeing but seeing a different perspective. This is a public forum, everyone here has opinions. My opinion is that everyone is QQing about a class that is harder to play than the paladin to its core. On the same topic you have devs telling you that they run crystal tower just fine and do not see why WAR needs balance but, will do anyways in 2.1. Again I would like to repeat what i wrote, THIS IS THE DIFFERENCE BETWEEN CASUAL AND PRO. I am not a pro, I am very casual as you can see in my profile. Just because you can not play warrior as well as someone else can play warrior does not mean warrior is unbalanced. I have seen and watched many videos where warriors tank Titan HM and they spike like crazy, somtimes down to 100 hp. believe this is the thrill of the job. You are a barely clad viking of sorts, beating someone down and hoping not to bleed to death. You only live through pure adrenaline and rage.
    From an RP perspective , I think what you wrote here is a really cool idea/concept, very gritty, realistic, and macho in many ways. The problem is, to be honest, I don't dare think any dev in the world would take the risk of balancing a pvp/pve fantasy mmo based around heavy RP elements that mandate some inherent class imbalances/flaws. There's a certain purity to it, but it's just not safe or practical in today's mmo market (which pains me, some of the best mmo classes of all time only shined through in the context of inherent imbalance; a very good example would be Everquest 1 Enchanters).
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  2. #2
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sybreed View Post
    From an RP perspective , I think what you wrote here is a really cool idea/concept, very gritty. The problem is dev s would not take the risk of balancing a pvp/pve fantasy mmo based around heavy RP elements that mandate some inherent class imbalances/flaws.
    Agreed. In a perfect world one can RP and be a balanced class at the same time. It's useless to argue about this really, since they've announced a warrior buff for 2.1. I would wait and see what this "buff" will be and then realize if they have changed directions on the warrior gameplay. After a change you will have a better understanding of what they intend for this class. It is too early to point any kind of balance "finger" at anything. I have never seen a game launch or re-launch that has been perfectly balanced to the T. I will continue to think he is a crazy viking man, until the day they make abilities on him where it shows otherwise.
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