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  1. #871
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Leonus, like you said it is not about agreeing but seeing a different perspective. This is a public forum, everyone here has opinions. My opinion is that everyone is QQing about a class that is harder to play than the paladin to its core. On the same topic you have devs telling you that they run crystal tower just fine and do not see why WAR needs balance but, will do anyways in 2.1. Again I would like to repeat what i wrote, THIS IS THE DIFFERENCE BETWEEN CASUAL AND PRO. I am not a pro, I am very casual as you can see in my profile. Just because you can not play warrior as well as someone else can play warrior does not mean warrior is unbalanced. I have seen and watched many videos where warriors tank Titan HM and they spike like crazy, somtimes down to 100 hp. I believe this is the thrill of the job. You are a barely clad viking of sorts, beating someone down and hoping not to bleed to death. You only live through pure adrenaline and rage.
    (1)

  2. #872
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    The problem isn't in the way WAR is played, it's in the way it was designed to be played; by nature, WAR's main clutch ability (Inner Beast or IB) is a reactive ability, but the way it was designed to be used counter-acts that (in that you need to wait for external healing before using it). This is aside from the fact that WAR's other native abilities are vastly inferior to it's counter-part's (PLD) (vastly inferior in theory; with current gearing and levels it is not as prominent outside of extreme circumstances, like attempting content under geared or attempting to survive through extreme pulls a la speed runs), which has been outlined many times by many people.

    Simply stating that "it can be done by others with more skill" implies that it's an issue with the player; it is not, it is the team. In this case, it is not only the team it is the job it's self that is the issue. On equal grounds, during progression based fights, PLD's ability to survive out-classes WAR's.
    (3)

  3. #873
    Player
    -Maou's Avatar
    Join Date
    Nov 2013
    Posts
    1
    Character
    Jellal Strife
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    I just hope that eventually they'll add the ability to chose between long swords and axes.
    (1)

  4. #874
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Techro View Post
    I did not mention one thing in my post about me being better. I actually said better at something than you or ME. Read the full post before trying to throw someone under the bus. It is not only good manners but it will benefit you in future relations you might make.
    Which doesn't actually make your post any less dumb, since there is no amount of skill that makes WAR anything but a poor facsimile of PLD. A WAR played by someone with infinite skill is still worse than a PLD played by someone who is merely competent.
    (2)

  5. #875
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Techro View Post
    I have seen and watched many videos where warriors tank Titan HM and they spike like crazy, somtimes down to 100 hp. I believe this is the thrill of the job. You are a barely clad viking of sorts, beating someone down and hoping not to bleed to death. You only live through pure adrenaline and rage skilled healers instead of quality defensive cooldowns.

    Fixed that..
    (1)
    Error 3102 Survivor

  6. #876
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by TaneshimaPopura View Post
    It clearly shows their inexperience in Balancing or contents that were never thoroughly tested before launch.
    Now now you should know they can't account for every strat players come up with the limited size of their testing team, they try but your talking about a team of maybe 20 testers versus 100k+ players who have varying playtstyles and some people spend every waking moment min/maxing everything trying to find that exploitable mechanic for an event/job/etc. I mean take Ninja in FFXI they never intended for it to be a tank and they fought tooth and nail to keep it from happening before breaking down and going along with the playerbase on it.

    Anywho, WAR's somewhat lacking probably because of their experience with WAR in 1.0. Fundamentally it had self heals and tanking ability like now but it's self healing capability and tanking ability was stupid OP for various reasons. I actually feel WAR and PLD are perhaps more balanced within each other than they ever have been in the past, so I don't expect anything phenomenal for WAR in the upcoming update save maybe better healing scaling or faster Wraith building, which either would have a major impact on the job's performance.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #877
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Now now you should know they can't account for every strat players come up with the limited size of their testing team, they try but your talking about a team of maybe 20 testers versus 100k+ players who have varying playtstyles and some people spend every waking moment min/maxing everything trying to find that exploitable mechanic for an event/job/etc. I mean take Ninja in FFXI they never intended for it to be a tank and they fought tooth and nail to keep it from happening before breaking down and going along with the playerbase on it.
    It was very obvious though, all you have to do is look at the available skill set that PLD and WAR get, mainly their CD suites. It becomes blatantly apparent that PLD is going to have what he needs to tank smoothly and WAR isn't.

    It also doesn't take 1000s of players/tests to press a CD button when expecting a large hit and mitigate it to manageable levels there was no super secret/out of the box exploit players came up with that made PLDs shine in coil they just pressed their CD buttons.
    (0)

  8. #878
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Techro View Post
    Leonus, like you said it is not about agreeing but seeing a different perspective. This is a public forum, everyone here has opinions. My opinion is that everyone is QQing about a class that is harder to play than the paladin to its core. On the same topic you have devs telling you that they run crystal tower just fine and do not see why WAR needs balance but, will do anyways in 2.1. Again I would like to repeat what i wrote, THIS IS THE DIFFERENCE BETWEEN CASUAL AND PRO. I am not a pro, I am very casual as you can see in my profile. Just because you can not play warrior as well as someone else can play warrior does not mean warrior is unbalanced. I have seen and watched many videos where warriors tank Titan HM and they spike like crazy, somtimes down to 100 hp. believe this is the thrill of the job. You are a barely clad viking of sorts, beating someone down and hoping not to bleed to death. You only live through pure adrenaline and rage.
    From an RP perspective , I think what you wrote here is a really cool idea/concept, very gritty, realistic, and macho in many ways. The problem is, to be honest, I don't dare think any dev in the world would take the risk of balancing a pvp/pve fantasy mmo based around heavy RP elements that mandate some inherent class imbalances/flaws. There's a certain purity to it, but it's just not safe or practical in today's mmo market (which pains me, some of the best mmo classes of all time only shined through in the context of inherent imbalance; a very good example would be Everquest 1 Enchanters).
    (0)

  9. #879
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by mythicrose View Post
    Fixed that..
    I agree that healers have a big play in the survival of a tank. I think the argument here is on tanks alone without adding healers. What I wrote was also more a description of the "feel" of the class which might be something the devs are also trying to incorporate into the style of game play, maybe not ,I'm not sure.
    (0)

  10. #880
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sybreed View Post
    From an RP perspective , I think what you wrote here is a really cool idea/concept, very gritty. The problem is dev s would not take the risk of balancing a pvp/pve fantasy mmo based around heavy RP elements that mandate some inherent class imbalances/flaws.
    Agreed. In a perfect world one can RP and be a balanced class at the same time. It's useless to argue about this really, since they've announced a warrior buff for 2.1. I would wait and see what this "buff" will be and then realize if they have changed directions on the warrior gameplay. After a change you will have a better understanding of what they intend for this class. It is too early to point any kind of balance "finger" at anything. I have never seen a game launch or re-launch that has been perfectly balanced to the T. I will continue to think he is a crazy viking man, until the day they make abilities on him where it shows otherwise.
    (0)

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