
That sounds like a big massive complaint to me. And who cares if it's not any different from other speedruns that they changed? they should have never "fixed" Amdapor Keep in the first place.Please, don't take this as a complaint, but what makes that any different from those speedruns that made you change Amdapor Keep some time ago? Just curious to know what has changed >.<
I'm talking about this. In my opinion, locking monsters behind the boss room's wall is actually even worse than tank suicide, and that's why I'm asking if something has changed as to make you decide to keep this one as it is.
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