No, it's not.
No, it's not.
I wish there was a way to sticky discussions.
Regardless of GCD, it is completely impossible to miss a BL proc if you use it only on oGCD.
Thus, just follow these rules
- You shouldn't macro oGCD abilities onto a GCD ability. Simply because spamming will occasionally trigger an ability you did not want. This is a dps loss
- You shouldn't macro CDs onto BL/ME, for the same reason
- BL always has priority over CDs, unless you need to refresh DoTs and a CD just came up. Even then...its debatable.
- It is a TINY dps increase to prioritize ME ahead of BL, which is why people put it that way
- You should have a separate button for BfB, so you don't kill yourself. Don't say I didn't warn you.
- Put goddamn quelling on your bars, and don't revel that you were able to pull threat because you popped everything on pull. Just don't do it.
- There is no reason to stack any cooldowns aside from waiting for Barrage for BfB.
I don't think that's correct is it?
[Raging Strikes], [Blood for Blood], and [Internal Release] all interact with each other in an additive manner, so stacking those three alone doesn't do you any good.
However, [Barrage] interacts with the above three buffs (and [Hawk's Eye] as well) in a multiplicative manner, does it not?
So any time you pop [Barrage] you want to have as many of your other buffs up as you can... correct?
But what about [Hawk's Eye] together with [Raging Strikes], [Blood for Blood], and [Internal Release]?
Do they interact in an additive manner or are they multiplicative?
That's sort of all wrong.
Old testing has all separate buffs stacking multiplicatively, because SE is cool like that.
Does need to be confirmed though.
That said, even if similar buffs are additive, IR should obviously still be used with the others because a higher chance to crit on attacks that have a 20% damage buff is good. The only buffs that you could possibly argue "don't need to be stacked" are BFB and Raging Strikes, which is still incorrect since you want both of them to synergize with IR/Barrage/Hawkeye, even if those two don't synergize with each other. Net result is that you're still using them all at the same time when feasible.
The only note is that you do not want to hold any buff for later for the sheer purpose of stacking them.
If they're all mutiplicative, then it sounds like it's best to:
Raging Strikes (every other buff cycle)
Internal Release (pop every time it's off GCD and you'll hit every Raging Strikes buff cycle with the third cast)
Hawk's Eye
Blood 4 Blood (must pop before Barrage, but want it to be the last buff before Barrage so that the activation time of your other buffs causes you to "waste" less than the full 10 sec when it will be back up before the others)
Barrage
^^^ Every 90 seconds unless you're waiting on a burst phase.
Don't bard macro.. Just don't...
If you HAVE to have macros simply use them for your cool downs, ie: 1 macro for your offensive 4 and 1 macro for your defensive 3..
Just don't macro please.![]()
Not macroing at all is pretty stupid.
Sorry, what I meant by that line is it is not necessary to save cooldowns to stack.
You will lose dps that way.
This is why I don't use them. Even if it was better than having each ability on it's own on the action bar (which it's not) it just feels clunky and slow. In order to make it not be a dps loss you literally have to just sit there and mash that one button as fast as physically possible to make use of it. What it does do for sure however, is give you less control over your actions and when you use them.
BRD doesn't have so many abilities that it would warrant sticking a bunch of them together into a single button.
What?
We have just as many as any other Job...
If you use no macros, you need a minimum of 27 buttons to be effective (not even counting the typical things every other class has such as potions, food, mount, sprint, limit break, etc...)Code:ON GCD OFF GCD Situational Straight Shot Misery's End Ballad Windbite Bloodletter Foe Req Venomous Bite Flaming Arrow Paeon Heavy Shot Blunt Arrow Battle Voice Quick Nock Repelling Shot Shadowbind Rain of Death Raging Strikes Invigorate Wide Volley Hawk's Eye Second Wind Barrage Featherfoot Blood for Blood Swiftsong Internal Release Quelling Strikes
Even ignoring the situationals, 18 buttons is a LOT when you're having to make decisions 2 (or more) times per GCD about which to press.
So I agree with EasymodeX here that telling people not to macro anything is silly.
The 11 Off GCD skills can be turned into 3 or 4 with little to no detriment to your dps.
Last edited by Bardo; 11-14-2013 at 06:21 AM.
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