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  1. #61
    Player
    Cailae's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    49
    Character
    Cailae Ekisho
    World
    Excalibur
    Main Class
    Machinist Lv 70
    Man I would love to have Abyssea-like content in XIV. Tons of NMs, multiple progression paths, low-manable. I definitely wouldn't mind seal farming to get new AF. Way better than "Oh you capped your points this week, come back next week for your piece of gear." It'd not like it would have an effect on leveling speed, that's already through the roof.

    The more I think about it, the more I think this game would benefit from having Abyssea-like content. I miss proccing.
    (1)

  2. #62
    Player
    KHShadowrunner's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Dalia Shadowrunner
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    I think i'm the opposite.

    Bring me Dynamis content.

    There's tons and tons of 4 man, 8 man, solo tasks that can be done. Ok maybe not 8 man, but I can think of 5 events at least that are 8 manned, more like 10.

    Give me an epic 24, or if you really want to satisfy, a 48 man mega-fest of death, destruction, and sweet loot.

    I know I'm a loner on that though. Think i was the only person in all of Cait Sith that found Dynamis to be an actual fun event.
    (0)

  3. #63
    Player
    Weltende's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Walpurgis Nacht
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I would like to think this thread was a ruse.

    Then again, I would like to think that every "import X content directly from FFXI even though it's a completely different game" thread is a ruse as well.
    (1)

  4. #64
    Player
    Cailae's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    49
    Character
    Cailae Ekisho
    World
    Excalibur
    Main Class
    Machinist Lv 70
    Quote Originally Posted by KHShadowrunner View Post
    I think i'm the opposite.

    Bring me Dynamis content.

    There's tons and tons of 4 man, 8 man, solo tasks that can be done. Ok maybe not 8 man, but I can think of 5 events at least that are 8 manned, more like 10.

    Give me an epic 24, or if you really want to satisfy, a 48 man mega-fest of death, destruction, and sweet loot.

    I know I'm a loner on that though. Think i was the only person in all of Cait Sith that found Dynamis to be an actual fun event.
    Dynamis tweaked a bit would be fine by me. No insane entrance fee, more than one instance of if at a time per server, decent drop rate would be fine. Even with a 3day lockout. I enjoyed Dynamis. I just never enjoyed the drama over gear and currency.
    (0)

  5. #65
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Ralemont View Post
    My favorite part was when you linked a picture that stops showing data before abyssea was even released.

    Quote Originally Posted by Ralemont View Post
    There was no longer job discrimination
    Aside from the fact that if you weren't a WAR MNK or WHM nobody wanted you, yeah sure no job discrimination at all.
    (2)

  6. #66
    Player
    Genjisamurai's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Renzo Genji
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I smell troll
    (2)

  7. #67
    Player
    Kirosuu's Avatar
    Join Date
    Oct 2013
    Posts
    200
    Character
    Agrias Kirosuu
    World
    Tonberry
    Main Class
    Lancer Lv 50
    what?realmreborn again?when he gonna go to WoW?its been long time since he threaten to leave FF14 and back to WoW if dev not grant his wish
    (0)

  8. #68
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Reiterpallasch View Post
    My favorite part was when you linked a picture that stops showing data before abyssea was even released.
    Someone claimed Abyssea ruined FFXI and caused 200k subs lost. Another claimed 60% of subs were lost due to Abyssea. I linked a graph that showed a loss of 150k subs in the span of a year and a half BEFORE Abyssea, because it's the only graph and/or sub numbers I could find. If you'd like to show numbers about how many subs were lost during Abyssea, I'd love to see it. But we all know neither you nor the posters above have any evidence for this.

    In any case, what the graph does show is that even if Abyssea lost another 150k subs during its run, it was doing just as well (or just as badly) as the crappy content released before that caused the general decline of the populace. Have fun showing Abyssea "ruined" the game and led to its subscription decline.

    Seriously, anybody have any data at all?


    Aside from the fact that if you weren't a WAR MNK or WHM nobody wanted you, yeah sure no job discrimination at all.
    I was talking about exping, but even talking about seal mobs you are wrong. Every group needed at the very least BLM and BLU for procs, and THF was often quite useful as evasion tank/TH. Don't forget that there were often seal NMs that were preferably kite-burned, and I often used SCH for that. Additionally, seal mobs (and +2 mobs) dropped multiple different types of tokens, meaning it was easy (combined with the ease of leveling new jobs) to find willing members, if you didn't have close friends in an LS.

    But sure, for the tough fights not every job was welcome; many physical DD for example. Perfect balance resulting in all classes being equally welcome is impossible, but Abyssea did a better job of it than any other FFXI endgame event I can think of.
    (2)
    Last edited by Ralemont; 11-14-2013 at 01:27 AM.

  9. #69
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    There was only one thing Abyssea got right: the boss model (not the atma stuff, just the bosses). Being able to go with your group when you wanted to go was good.

    Worm parties were as bad as fates, but the thing is: XI arrived there out of necessity. Dwindling leveling population made grouping very difficult. XIV skipped the good years and went straight for the mindless leveling.
    (0)
    Shield Lob (Can change red text to Tomahawk and it will work perfectly Warriors)
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /marking attack1 <t>

    Better "macro switching", give it a read: http://tinyurl.com/ffxivhotbars

  10. #70
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Steeled View Post
    There was only one thing Abyssea got right: the boss model (not the atma stuff, just the bosses). Being able to go with your group when you wanted to go was good.

    Worm parties were as bad as fates, but the thing is: XI arrived there out of necessity. Dwindling leveling population made grouping very difficult. XIV skipped the good years and went straight for the mindless leveling.
    ATMA made it more fun what u talking about
    (0)

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