Page 1 of 2 1 2 LastLast
Results 1 to 10 of 72

Hybrid View

  1. #1
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Elkwood View Post
    yes because abyssea was soooo great, get a clue man Abyssea sucked XI lost 200k subs when it hit. Please just stop this crap. If the Devs take anything they need Salvage, Sky, Sea, Nyzul and Dynamis type events and thats it.
    Oh it was Abyssea's fault, was it?



    http://wiki.ffxiclopedia.org/wiki/Vision_of_Abyssea

    As you can see, the subs were in sharp decline before the first Abyssea even hit. Where are you getting your numbers about post-Abyssea, pre-VNM (when the game started sucking again)? Because for every thread from HNM fanboys mad that they couldn't exploit people through pyramid-scheme shells anymore, there were people who had previously quit returning because they heard that:

    1. There was no longer job discrimination, nor a need for manaburns or colibri burns, and

    2. Small one-to-two party LSes could complete 99% of Abyssea content.

    So tell me again how Abyssea "ruined" FFXI?
    (5)

  2. #2
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ralemont View Post
    Oh it was Abyssea's fault, was it?



    http://wiki.ffxiclopedia.org/wiki/Vision_of_Abyssea

    As you can see, the subs were in sharp decline before the first Abyssea even hit. Where are you getting your numbers about post-Abyssea, pre-VNM (when the game started sucking again)? Because for every thread from HNM fanboys mad that they couldn't exploit people through pyramid-scheme shells anymore, there were people who had previously quit returning because they heard that:

    1. There was no longer job discrimination, nor a need for manaburns or colibri burns, and

    2. Small one-to-two party LSes could complete 99% of Abyssea content.

    So tell me again how Abyssea "ruined" FFXI?
    i love smart people
    (0)

  3. #3
    Player
    Starfox71rt's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Moby Tia
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ralemont View Post
    So tell me again how Abyssea "ruined" FFXI?
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    (3)

  4. #4
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Starfox71rt View Post
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    True, but also my opinion that FFXI had stagnated to the point where a drastic change was necessary (and many others agreed with me, hence the chart above). What Abyssea did was introduce vertical progression to a game previously based around horizontal progression. This may have been jarring to some, but the manner in which the vertical progression was constructed was a delight to others, especially those who had never bothered with Sky or Sea shells because of how unfun, drama-filled, and difficult to actually get the gear you wanted it could turn out to be (not because the content was difficult, but because core shell members hoarded drops).

    I actually did do all those things (Salvage was the one thing I never bothered with, and good for me, since the shells that were regularly clearing content were also understandably cheating and got perma-banned for it) but I didn't feel like any "work" had been diminished. Perhaps it's because I played the game to have fun with friends instead of have a l33t ffxiah.com profile?
    (0)

  5. #5
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Starfox71rt View Post
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    I think you can safely point to Seekers of Adoulin as well.... which is where FFXI is going now - same style of gear progression as FF14 with slightly more variants and more contents than FF14.
    (0)

  6. #6
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Luvbunny View Post
    I think you can safely point to Seekers of Adoulin as well.... which is where FFXI is going now - same style of gear progression as FF14 with slightly more variants and more contents than FF14.
    and seekers of adoulin is failing badly, if ffxiv follow adoulin path more people will leave
    (0)

  7. #7
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by realmreborn View Post
    and seekers of adoulin is failing badly, if ffxiv follow adoulin path more people will leave
    Cough..cough.... FFXI is following FF14 style of progression, iLevel gears, dungeons farm with some "currency" to trade gears, just to name a few. At least FFXI is being creative by throwing BCNM battle style for upgrading your artifact gears, and you can select the difficulty now. They are all just the same "walled" progression to give people something to do. Now you have reasons to kill trash mobs in the Adoulin areas to get your "currency seals". So what you are saying is FF14 will soon fail badly... I mean look at FF11 and how bad it is failing now trying to emulate FF14.
    (1)

  8. #8
    Player
    Vanidin's Avatar
    Join Date
    Mar 2012
    Posts
    217
    Character
    Vanidin Pickles
    World
    Excalibur
    Main Class
    Gladiator Lv 67
    Quote Originally Posted by Starfox71rt View Post
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    And you think that won't happen with every expansion in FFXIV?
    (1)

  9. #9
    Player
    Starfox71rt's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Moby Tia
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vanidin View Post
    And you think that won't happen with every expansion in FFXIV?
    Not a very well defined question. To be quite literal, I believe it would be impossible for every expansion in FFXIV to wipe out 6 years worth of work to obtain gear at a level cap of 75 for a variety of reasons..

    To the question I believe you were asking, I have no doubt that each expansion of FFXIV will come with new gear sets that are better than the current Best in Slot, especially if the expansion also raises the level cap. It is much easier to create vertical progression gear as its simply a task of bumping applicable stats up a few points each, even more so in FFXIV since there are no added enhancements. Furthermore, it increases the likelihood that the player base will complete the entirety of the added content. The downside of introducing horizontal progression gear sets is that inevitably certain pieces of gear will not be as useful as ones that are already in the game. This results in wasted development time as there is no point in attempting content that doesn't enhance your current gear set other than to complete it for story/fun. This is a business and wasted dev time has a tangible cost that could have been spent elsewhere.
    (2)

  10. #10
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Ralemont View Post
    My favorite part was when you linked a picture that stops showing data before abyssea was even released.

    Quote Originally Posted by Ralemont View Post
    There was no longer job discrimination
    Aside from the fact that if you weren't a WAR MNK or WHM nobody wanted you, yeah sure no job discrimination at all.
    (2)

Page 1 of 2 1 2 LastLast