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  1. #1
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    Quote Originally Posted by Eldaena View Post
    It would be nice if they can have the birds sitting in trees or something until someone runs by, then they fly up and dive bomb them. =p

    Then they could have bats clinging to ceilings and doing a similar thing.


    As for other floating mobs.... bugs and bees makes sense to me...and I can't imagine seeing elementals or bombs not floating around...
    I suggest playing Zelda then tell me how that works in a FFxiv?
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  2. #2
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    Eldaena's Avatar
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    Eldaena Vonxandria
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    Quote Originally Posted by Kilta_Firelotus View Post
    I suggest playing Zelda then tell me how that works in a FFxiv?
    Uh...well they put the birds in the trees...and when people run by they get agitated and then float/attack. Because then they are in combat. Same with bats. It's adding a 'waiting' animation for the mobs that would just feel neat in the world, I think. Even for other mobs....like a Gobbue picking his nose, or a billy goat grazing...something more than just blank meandering they do.
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  3. #3
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    Quote Originally Posted by Eldaena View Post
    Uh...well they put the birds in the trees...and when people run by they get agitated and then float/attack. Because then they are in combat. Same with bats. It's adding a 'waiting' animation for the mobs that would just feel neat in the world, I think. Even for other mobs....like a Gobbue picking his nose, or a billy goat grazing...something more than just blank meandering they do.
    consider targeting and attacking a bird who just dive bombs ya. Again you guys are asking for a machanic in Zelda games. These are not fun and hard to kill mobs. (mostoly due to targeting. ) the mobs are places for player convience too attack first. Also... in sea there is the ufo nm.... and in the past in xarcabard there is a dragon who dives bombs player neither was well recieved.
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  4. #4
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    Eldaena's Avatar
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    Eldaena Vonxandria
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    Quote Originally Posted by Kilta_Firelotus View Post
    consider targeting and attacking a bird who just dive bombs ya. Again you guys are asking for a machanic in Zelda games. These are not fun and hard to kill mobs. (mostoly due to targeting. ) the mobs are places for player convience too attack first. Also... in sea there is the ufo nm.... and in the past in xarcabard there is a dragon who dives bombs player neither was well recieved.
    oh...easy to kill mobs are more fun?

    It's not like my idea is saying "yeah make it impossible for players to fight these mobs." I'm suggesting resting animations for mobs. Birds get mad at you NOW if you run by them and start pecking at you. It's really not all that different.
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