Then they are idiots and just show ponies, because as I said, unless there is 5 or more mobs in the pack, you're wasting time when 2600 DPS applied to each mob individually
is faster.
And no, 320 DPS AoE is still = 1066 dps over 10 seconds per mob assuming 3 mobs. No one in their right mind who is mathematically sound looks at it any other way.
Let us remove the 10 seconds out of it. You need to factor in HP pools to these equations also, so:
AoE - 10'000hp divide 106.6 dps per mob = 93.8 seconds.
ST - **I must stress here these values in this thread is a very vague rotation used to accomplish this DPS value. ST would be more like in the 320+ range as per this post
here**
10'000hp divide 350 dps per mob = 28.5 seconds.
x 2 mobs = 57
x 3 mobs = 85.5
x 4 = 114 = Break point
5 mobs minimum per AoE is efficient and effective, any less is a waste of time when factoring in the eDPS incoming on a Tank is more effectively mitigated with less mobs in a pack. It then becomes about how well geared the tank is or how well they play.
Honestly, any content worth a damn is single target based anyway, unless people claim WP speed runs as content that matters, then Summoners rule that roost anyway for AoE damage.