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  1. #10
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kevee View Post
    DPS/Mob doesn't mean anything when you're AoEing, as long as the DPS total is more than your single target DPS. You should be comparing 3200 to 2600, with at least 3 mobs. You're not doing 106 DPS with 3 mobs, you're doing 320. You're doing 106 to each individual mob, but no one cares about that when you're AoEing.
    Then they are idiots and just show ponies, because as I said, unless there is 5 or more mobs in the pack, you're wasting time when 2600 DPS applied to each mob individually is faster.

    And no, 320 DPS AoE is still = 1066 dps over 10 seconds per mob assuming 3 mobs. No one in their right mind who is mathematically sound looks at it any other way.

    Let us remove the 10 seconds out of it. You need to factor in HP pools to these equations also, so:

    AoE - 10'000hp divide 106.6 dps per mob = 93.8 seconds.


    ST - **I must stress here these values in this thread is a very vague rotation used to accomplish this DPS value. ST would be more like in the 320+ range as per this post here**

    10'000hp divide 350 dps per mob = 28.5 seconds.
    x 2 mobs = 57
    x 3 mobs = 85.5
    x 4 = 114 = Break point

    5 mobs minimum per AoE is efficient and effective, any less is a waste of time when factoring in the eDPS incoming on a Tank is more effectively mitigated with less mobs in a pack. It then becomes about how well geared the tank is or how well they play.

    Honestly, any content worth a damn is single target based anyway, unless people claim WP speed runs as content that matters, then Summoners rule that roost anyway for AoE damage.
    (2)
    Last edited by Taemek; 11-10-2013 at 10:41 PM.

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