Quote Originally Posted by Seif View Post
Just sound like an AH to be no matter how you dice it.
It's always the gatherers and crafters who defend MW because they have all the time in the world to fiddle with menus.

But for the rest of us this game might as well not have any PC driven economy because there is no AH.
MW definitely does not add anything to the game experience for players like me in fact it's one of the reasons why I haven't played this game for months.
Yeah gatherers and crafters have all the time in the world to "fiddle with menus" lol because gathering & crafting doesn't take just as much time as a battle job. They defend the wards because they like wasting their own time, not because they would rather control their own prices than hand them over to RMT who actually have all the time in the world to "fiddle with menus" and control entire markets.

It adds to the game a system of buying & selling that anyone can access and utilize, but can't be completely dominated by RMT transactions, or bots buying low and selling high. RMT (and players alike) can do this, but it requires effort. Not just "fiddling with menus" and standing in one spot. It's much harder for RMT to control the prices without a price history, because anyone can come along and undercut them. They could be buying more rapidly than they are selling - and someone has to be jogging all around the wards in order to counter it.

Don't worry about that, though. Don't worry that RMT will drive consumable prices into the ground so that no one else but RMT can compete in that market, or that they will drive the costs of non-consumables up. We should just let them do that, because that's how to run a successful economy. Right?