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  1. #11
    Player
    faris's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    594
    Character
    Lunaris Mist
    World
    Spriggan
    Main Class
    Thaumaturge Lv 100
    I'd imagine Ul'dah getting shanked via Bahamut had something to do with it.

    While that's speculation, it can be made credible by the fact in 1.0, the path of the twelve shared the same entrance as the retainer ward and iirc the immortal flames. The flames have been moved to ground level now, and retainer ward is no more. Potentially that part of Ul'dah was totalled, hence the flames and Minfilia and co. moving.
    (4)

  2. #12
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,043
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by faris View Post
    Potentially that part of Ul'dah was totalled, hence the flames and Minfilia and co. moving.
    I've been meaning to say something along these lines ever since this thread started and just kept putting it off, lol.

    This is my assumption, as well. A lot of the town took damage and, by then, I imagine their cover was blown in some circles. Their new base isn't directly in any of the city-states but has quick access to all three (they're next to the ferry to LL, which has an airship to Grid), and has the added benefit of being in a discreet location.
    (2)
    Last edited by Anonymoose; 11-11-2013 at 10:45 AM.

  3. #13
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,348
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    That is an interesting idea Moose that I hadn't considered (mostly because I just assumed that Ul'dah mostly escaped major damage during the Calamity - that only Gridania was severely damaged) - it would definitely explain the extra entrance that wasn't there five years earlier (the Gate of the Sultana), and how the original building that contained the Waking Sands along with the Market Ward is literally completely gone.

    The building that now occupies the site (currently the location of the Hall of Flames) is a completely different structure so it does ring true that maybe the original building was destroyed in the Calamity. You've given me new ideas to think about, thanks!

    EDIT: in hindsight, I think now more and more Ul'dah might have taken far more damage during the Calamity than I first thought - I remembered that the Milvaneth Sacrarium (the 'light' counterpart to the THM Guild the Azzarnth Ossuary) is actually closed off in ARR and speaking to one of the NPCs out the front (not the BLM but the THM in the robe) mentions that the Sacrarium is closed for 'repairs' and that 'the rebuilding is taking longer than they thought'.

    I can't remember if it was specifically mentioned that the Sacrarium was actually damaged during the Calamity, but it wouldn't surprise me if that was the case. In any event, it definitely gives more evidence that Ul'dah took massive damage during the Calamity, and hence provide the answer to my original question about the Waking Sands.
    (0)
    Last edited by Enkidoh; 11-12-2013 at 05:35 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  4. #14
    Player
    Linadae's Avatar
    Join Date
    Jan 2013
    Posts
    568
    Character
    Dracyn Navarre
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Also if I was the leader of a secret faction dedicated to the destruction of the Empire/Ascians I wouldn't want to be located in the middle of a huge city. If the location was found out there would be far more collateral damage than if the location was in a small fishing/port villiage.

    Minfillia was likely thinking of the safety of those not affiliated with the Scions when she moved to Vesper Bay.
    (0)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  5. #15
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    The best way to hide is in plain sight. Ask Lahabrea.
    (1)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  6. #16
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    I was under the impression that when Bahamut went on his rampage, it decimated the northwest edge of Ul'Dah, destroying the wards, the waking sands, and a large chunk of cliffs to the northwest of town, allowing immediate access from town to Western Thanalan.
    (0)

  7. #17
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Mmm.. Minfilia.. *drool* <333
    (0)

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