Page 85 of 90 FirstFirst ... 35 75 83 84 85 86 87 ... LastLast
Results 841 to 850 of 892
  1. #841
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Judge_Xero View Post
    Well, I parse at ~155 DPS. What would a reasonable amount be for PLD? Most I see are around 80 DPS, but are also only stacking Vitality so they have like ~310-330 STR. Of course they could have much more with all endgame gear, but DL + Relic vs DL + Relic I'd say it's pretty close to 80 DPS.
    Quite sure you are horribly wrong and playing PLD wrong if you're getting only 80 DPS.
    (0)

  2. #842
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    I just don't know what Yoshi-P was thinking. When you follow the story of WAR, you can kind of understand that they dissepeared because of their infuriation, making them out of control, to the point of scaring ppl off.
    Wouldn't it be more logic if, instead of droping DPS by 25% Defiance was increasing it..? When you are angry your strengh can go out of control, so increasing DPS by 25% and droping accu or defense by a same amount wouldn't be more logical? keeping the 15% healing bonus of course.

    I also think berserk should be longer, or build up like & reset timer like defiance.
    (1)
    Last edited by Gandora; 11-08-2013 at 09:01 PM. Reason: forgot a word.

  3. #843
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NovaLevossida View Post
    Speaking of Holmgang, does that work on bosses?
    Also, it work on certain boss. below are some situations you can think of:
    1) Demon wall, prevent you from being ejected.
    2) Pudding @ WP, use it when the healer is targeted, avoid stress. (BRD Shadow bind work very well here too, & CD is way faster)
    3) Garuda HM, when she pop the copies of herself & you offtank, if the DDs are good normaly chirada is still bound when the other one die. even better if you can bind it while its out of reach of the PT, its very pro.

    Thats my personnal experience with this ability
    (2)

  4. #844
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    ;
    Quote Originally Posted by Icehunter View Post
    I was out at the bannock (I don't know if a level 50 dummy is different from a level 1 dummy... I just may be dumb) but here is my results:
    http://imgur.com/WjfVCNZ

    Ran out of TP in 200 seconds.
    Interested in what your stats are. Not saying that PLD can't do damage, but judging by your numbers you would be around 360 STR and not in Shield Oath (Sword Oath?) My comparison was in equal Tank Stances. From your current gear on Lodestone it'd be around 120 DPS before you are TP starved and resort to Flash for Enmity. Warrior doesn't seem to have those issues.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #845
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Judge_Xero View Post
    ;
    Warrior doesn't seem to have those issues.
    What on earth are you talking about? A WAR will always bottom out on TP before a PLD whether it's a DPS rotation or a threat rotation, it's basic math.

    PLD:
    70-60-60

    WAR:
    70-60-70, 70-60-60. 70-60-60 throw in fracture at any time and you'll run out even faster.
    (1)

  6. #846
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    This whole concept of WARs out DPSing PLDs has been around for far to long. Having both tanks geared, and parsing them both on dummies they do roughly the same DPS in a perfect scenario. People talk about dropping out of Defiance or swapping to Sword Oath.. if you have a good group you shouldn't have to do that, we are tanks... TANK... if you want to DPS then roll DPS. The one thing a WAR brings is burst DPS while tanking.. being able to pop Unchained to drop the % damage cut on Defiance can be useful especially in early Turn 4 attempts when your DPS could be lacking on the first Dreadnought, but eventually your DPS should get good enough where they don't need the subpar DPS of a TANK, and then having the added benefit of two PLDS with Hallowed Ground far out weighs the minuscule increase in DPS a WAR brings. Don't punish your coil group just because you are stuck on playing WAR, I still buy AF1 gear for my WAR getting him ready for Crystal Tower and the hopeful buff!
    (0)

  7. #847
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    The only way to make the class relevant is for Warriors DPS to double a Paladins, which would still be around half of what a DPS class would do while still also being a viable tank (not for all content, or best, but viable).
    (0)

  8. #848
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Phreak View Post
    What on earth are you talking about? A WAR will always bottom out on TP before a PLD whether it's a DPS rotation or a threat rotation, it's basic math.

    PLD:
    70-60-60

    WAR:
    70-60-70, 70-60-60. 70-60-60 throw in fracture at any time and you'll run out even faster.
    Here is a 10 minute parse on Warrior before I bottomed out on TP. Going all out on a training dummy, in Defiance only.
    Relic + STR Gear - 5800 HP in Defiance 2.42 GCD



    Here is a 3 minute parse of me going all out on an equally geared PLD Shield Oath (Relic/DL stats - VIT/Parry - 5400 HP 2.49 GCD)




    Obviously it doesn't matter how much Damage a Warrior can do as a tank. But what I am looking at here is if it's enough to warrant two healers per 1 Warrior. Given that the healers will have more time to do damage as well and/or switch in and out of Cleric Stance it almost puts Warrior on equal footing as PLD given the right party composition.

    Even given my own Character. If I was in a party as PLD with two DD's pulling 200 DPS with a solo healer, total party DPS would be ~510 DPS.
    My Warrior with two healers and a 200 DPS DD, would require the healers to put out 70 DPS each. The unknown for me since I don't play healer classes is, what's a reasonable amount of Damage a healer could put out in a situation like that.

    Edited: Going to have to go with it being very reasonable to do 70 DPS as a healer. With only 360 MND and the Chiran Staff I was pulling 60 DPS on top of healing with just Aero, Aero II and Thunder. I'm not even sure if that's the most effective way on WHM. That does include switching to Cleric Stance to apply the DOT's. So 430 MND + Tyrus, what would that bring it to, ~ 80+ DPS?

    So 530 DPS War Party VS 510 DPS Pld party
    (0)
    Last edited by Judge_Xero; 11-10-2013 at 12:58 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  9. #849
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Parses
    If you were going 'all out' you wouldn't be in defiance and you would be using fracture so no inner beast to delay your TP consumption. The only time it would be worth it to be in defiance is if you had unchained up which would only give you enough time for 1 Inner Beast every 3 mins.

    If you were tanking you wouldn't be spamming inner beast, which would lead to you bottoming out much sooner.

    Opening with unchained in defiance and getting 1 inner beast per unchained phase and applying fracture if it was not up after a full combo I had to start waiting for TP after 4 mins.

    You're also assuming the healer + PLD group the healer wouldn't have opportunities to DPS and with the large CDs available to the PLD/Chain Stuns/Blind/Hollowed Ground that healer would also be contributing DPS.

    Another thing you don't account for is the artificial TP extension by being pacified after every berserk use which is the same as if you had bottomed out on TP (you're just auto attacking)
    (0)
    Last edited by Phreak; 11-10-2013 at 01:08 AM.

  10. #850
    Player
    wlakiz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Lenneth Val'kyr
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Phreak View Post
    If you were going 'all out' you wouldn't be in defiance and you would be using fracture so no inner beast to delay your TP consumption. The only time it would be worth it to be in defiance is if you had unchained up which would only give you enough time for 1 Inner Beast every 3 mins.

    If you were tanking you wouldn't be spamming inner beast, which would lead to you bottoming out much sooner.
    No if he's going all out he would be defiance switching with infuriate to ib every min and popping berserk which the pacification would prevent the tp from depleting
    (1)

Page 85 of 90 FirstFirst ... 35 75 83 84 85 86 87 ... LastLast