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  1. #251
    Player Eekiki's Avatar
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    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by DwightParkman View Post
    there was an unexplainable appeal in ff11 that kept people comming back over the years, this game simply lacks that, mainly because it feels like a copy of WoW, in every possible direction
    The appeal was there wasn't a better online Final Fantasy game out there. Now there is, which is why I'm not playing XI anymore.

    Quote Originally Posted by DwightParkman View Post
    Make this game more like Final Fantasy 11,

    Because the way this game is right now, really sucks.
    Tell us how you really feel.

    Let's be generous and say that there are 10,000 people who agree with you. Wow, 10,000. That's over 9,000. That's a lot, right?

    But that's 10,000 out of over 600,000 people subscribed to the game right now. That's less than 2% of the player base.

    I know the internet creates the illusion that your way of thinking is more popular than it is, but it isn't. That's what bugs people about these "make the game FFXI-2" threads. You have your misguided, uninformed opinions. That's great. But when you start acting like your opinion is that of the majority, that's gonna tick people off.
    (7)
    Last edited by Eekiki; 11-09-2013 at 03:33 AM.

  2. #252
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by DwightParkman View Post
    there was more risk, timing and teamwork in it, unlike this game, where everything is pretty much automatic and repetative, thanks to GCD.
    I'll agree that FFXI had more risk considering that in the vast majority of cases fighting a mob your level solo ended up with you being dead. Something that I don't want to see again. I actually like being able to solo stuff.

    More timing? Very debatable. Outside of stunning stuff (which also exists in FFXIV) what timing was there? Skillchains + MB (which had some pretty loose timing) and then perhaps counting shadows or timing spells between mob attacks (which is kind of lol to count as timing, but whatever). On the other hand, in FFXIV you actually have to move around during combat to keep combos going and also have to dodge AoE attacks (in FFXI you dodged attacks very very rarely). Though of course, you can argue that that isn't "timing".

    More teamwork? Only because the vast majority of the content required you to be in a party (another thing that I don't want to see again). Party mechanics and teamwork exist in FFXIV too, you just refuse to acknowledge it.

    Stuff being automatic and repetitive? It was exactly the same in FFXI, the only difference is that you used less actions per minute during combat (especially if you played a melee class, that was a snooze fest). At least in FFXIV boss fights are more involved than they were in FFXI. In the original FFXI the only fight that I remember having mechanics that changed mid-way through the fight was the Shadow Lord fight, and I'm not even sure if that fight was in the game at release.

    Quote Originally Posted by Andrien View Post
    Mage: Freeze II, Sleep, Burst II, Sleep, /heal to regenerate MP. Repeat pattern.
    What no Gravity or Stoneskin? pffft.
    (4)
    Last edited by Gilthas; 11-09-2013 at 03:29 AM.

  3. #253
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Eekiki View Post
    ....
    9.000-10.000 Subscribers are just speculation, since to majority of the Community now Comes from Swtor or WoW, how long do you think it will take until SE is going to lose subscribers when Blizzard is going to get a new Expansion out?

    How much People can afford or want to pay for 2 Games? Most of the time when a New Expansion were released for WoW, the Players came back for the next 6 Months and then quittet again (when they are done with the whole Content).

    You underestimated the Numbers of Players they only Pay for a game because they waiting for a Special one, you underestimated the Numbers of Players they going back to WoW when a new Expansion Comes out and you underestimated the Number of Players they only subbing aslong as they have something to do, and then you have the "small" Numbers (your 10k speculation) they are quitting the game.

    Speculation: lets say we have 80% WoW Players, 10 % SWTOR Players, 5% XI Players and 5% from Other Games here. Someone already heared from Titan? Yes they said it will be F2P, but this doesnt mean that People will Keep subbing this game just because "Titan"is f2p. If they like it they will stick with it.

    XIV:ARR is so Exchange able, every other MMORPG, Wildstar,EQN,Black Desert could easy steal Players from it just because its not "Original" enough. Skins, Design, Sounds, Graphic wont hold People for Years.
    (1)

  4. #254
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Arkune View Post
    -Long-
    You probably need to know that WoW is not that amazing as well. It just lost another 100k subscription within 1 major content patch. Current WoW subscription base is backup by Chinese players and they playing WoW only because Blizzard is smart enough to offer WoW with Chinese language. What happen when WoW lost its Chinese market? What happen if S/E is putting up FF14 AAR Chinese server with Chinese language system? You only need about 1% of entire Chiense population to play a game and company will be doing so well financially.
    (1)
    Last edited by Divinemight; 11-09-2013 at 05:07 AM.

  5. #255
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gilthas View Post
    I'll agree that FFXI had more risk considering that in the vast majority of cases fighting a mob your level solo ended up with you being dead. Something that I don't want to see again. I actually like being able to solo stuff.
    Most players could take even matches. At 75, you could solo T and VT if you were really good. But let's not forget that gear swaps, more than gear, were a huge part of that, and most of that was done with an illegal addon. True, functionality the game should have had, but it didn't.

    More timing? Very debatable. Outside of stunning stuff (which also exists in FFXIV) what timing was there? Skillchains + MB (which had some pretty loose timing) and then perhaps counting shadows or timing spells between mob attacks (which is kind of lol to count as timing, but whatever). On the other hand, in FFXIV you actually have to move around during combat to keep combos going and also have to dodge AoE attacks (in FFXI you dodged attacks very very rarely). Though of course, you can argue that that isn't "timing".
    Moving around in combat is the one part of this game that I love the most. Tera did it better, but this is good. (Tera did everything else worse)

    More teamwork? Only because the vast majority of the content required you to be in a party (another thing that I don't want to see again).
    Precisely. The game required you to party. A Massively Multiplayer game should. The major benefit to being in a party here? A small stat bonus, and limit break. Fates aren't really 4 or 8 people playing together, it's a bunch of soloers in the same party, except for healers, and they're spamming medica if they're "smart".

    Party mechanics and teamwork exist in FFXIV too, you just refuse to acknowledge it.
    They do, but as I mentioned above, they're very thin. Jobs don't enhance each other.

    Stuff being automatic and repetitive? It was exactly the same in FFXI, the only difference is that you used less actions per minute during combat (especially if you played a melee class, that was a snooze fest). At least in FFXIV boss fights are more involved than they were in FFXI. In the original FFXI the only fight that I remember having mechanics that changed mid-way through the fight was the Shadow Lord fight, and I'm not even sure if that fight was in the game at release.
    Yeah, XI had a poor engine by today's standards and a suboptimal one by that era's standards. WoW was managing evolving mechanics. XI never really did, but they allowed the PS2 to hold them back.

    What no Gravity or Stoneskin? pffft.
    And Bind! And Bind! Mage soloing was quite a difficult task to master in XI, but all hail those that did.
    (1)

  6. #256
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Divinemight View Post
    You probably need to know that WoW is not that amazing as well. It just lost another 100k subscription within 1 major content patch. Current WoW subscription base is backup by Chinese players and they playing WoW only because Blizzard is smart enough to offer WoW with Chinese language. What happen when WoW lost its Chinese market? What happen if S/E is putting up FF14 AAR Chinese server with Chinese language system? You only need about 1% of entire Chiense population to play a game and company will be doing so well financially.
    50% from the WOW Subs are Chinese Player, even with 4M subscribers less, it would still have more Subscribers then XIV will ever reach. Blizzard patching their own game to death, like SE did with XI.

    btw XIV:ARR first challenge will start soon:

    https://www.youtube.com/watch?v=OYueIdI_2L0
    (1)

  7. #257
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Arkune View Post
    50% from the WOW Subs are Chinese Player, even with 4M subscribers less, it would still have more Subscribers then XIV will ever reach. Blizzard patching their own game to death, like SE did with XI.

    btw XIV:ARR first challenge will start soon:

    https://www.youtube.com/watch?v=OYueIdI_2L0
    As you can see the future and know that FFXIV will never have more than 4M subscribers.

    Can I have next week's lotto numbers?


    Edit:
    From that trailer, and someones FFXI gif signature... WoW and FFXI have not aged well when compared to games like Rift and FFXIV...

    edit2:
    Thought you made a 'Lost' reference there for a sec... missed opportunity.

    4, 8, 15, 16, 23 and 42
    (2)
    Last edited by Kazamoto; 11-09-2013 at 05:58 AM.

  8. #258
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kazamoto View Post
    As you can see the future and know that FFXIV will never have more than 4M subscribers.

    Can I have next week's lotto numbers?


    Edit:
    From that trailer, and someones FFXI gif signature... WoW and FFXI have not aged well when compared to games like Rift and FFXIV...
    5,10,20,22,34,45

    Do you even know how strong the Blizzard Community is?! i dont think so, These are Hardcore Fans, which SE lost with the Last FF series they released lol.

    The MMO Hype is already over, when i look back
    Rift,Tera,Swtor,Aion failed with the games and their subbing System
    Gw2 just skipped the blaming part by making the game F2P from start on

    and when i look into the future what titels will be released soon as EQN,Wildstar,Black Desert, WoW expansions and Blizzards "Titan" its not realistic that XIV ARR will ever reach that high number on active subscribers.

    Lets talk about that in 1 Year, if am wrong ill give you Cookies okay?
    (0)

  9. #259
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Arkune View Post
    5,10,20,22,34,45

    Do you even know how strong the Blizzard Community is?! i dont think so, These are Hardcore Fans, which SE lost with the Last FF series they released lol.
    You seriously have no idea that S/E was never attempting to par with Blizzard isnt it? They never forecasting their playerbase to pass 1M to begin with, their goal is primary a replacement after FF11 is done. FF11 is nevertheless, best selling FF title. Yeah, they gain more from FF11 than legendary FF7.

    Thos new mmos you refers as "challenge", you probably want to use it against Blizzard and they are apparently struggling with WoW atm. Blizzard is so desparte now that they are trying to bring back a TBC wanna be expansion because that is the only expansion people really enjoyed. Time travelling? I just want to yell WTF? Bring back Illidan and Kael'thas? Warlord of Dreanor? What a joke...
    (2)
    Last edited by Divinemight; 11-09-2013 at 06:11 AM.

  10. #260
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Divinemight View Post
    You seriously have no idea that S/E was never attempting to par with Blizzard isnt it? They never forecasting their playerbase to pass 1M to begin with, their goal is primary a replacement after FF11 is done. FF11 is nevertheless, best selling FF title. Yeah, they gain more from FF11 than legendary FF7.

    Thos new mmos you refers as "challenge", you probably want to use it against Blizzard and they are apparently struggling with WoW atm. Blizzard is so desparte now that they are trying to bring back a TBC wanna be expansion because that is the only expansion people really enjoyed. Time travelling? I just want to yell WTF? Bring back Illidan and Kael'thas? Warlord of Dreanor? What a joke...
    Even the fact that People only enjoyed TBC doesnt automatical mean they dont going to try the new one, best examples are WoTLK,Cata and MoP alot People went back when they were released.

    You ever asked yourself why so much Sandbox MMOrpgs coming up next?

    Do you think that Yoshi will tell you whats their Plan? You can just imagin like i do. S/E wants something from the "big Cake" instead of sticking with the FF Verterans they made this game so wow-like to invite even MORE Subscribers just to make Money? but you are right they dont wanna mess with Blizzards WoW. (thats why we have 80% WoW, 10% FF and 10% other Stuff)
    (0)

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