After dealing with Turn 4, I'll have to revoke my previous statement about Curtana +1. That makes life a helluva lot easier.
After dealing with Turn 4, I'll have to revoke my previous statement about Curtana +1. That makes life a helluva lot easier.
Hello! anyone kind enough to post pic of Heavy Allagan on Hyur midlander woman please? ; ;
or Link would still appreciated
Been search all over internet and I can't find one....
As a Pally tank that will be looking to get into high end raiding, do you think what race is chosen really matters?
I know in Everquest the smaller you could make yourself as a tank the better, and that has kinda kept with me over the years.
So when possible i like to pick the smaller form races, so im thinking of switching to Lalafell, since the stat difference is like .5%
The hit box per race is (supposed) to be standard. As far as I know, it is. Character size should play no role in your efficacy as a tank. And yeah, the stat differences are marginal at best. IMO I wish they left it like 1.0 where all stats were the same for all races.
lalafell dunefolk, I tank pretty effectively in end game...I dare call that race doesn't matter ...expect for those who keep yelling they cant see me from under the mobs (and yes I halfway understand their point when red circles are small for small globes and dpsers need have position checks)![]()
It does not matter very much at all, but for bleeding edge min/max go Highlander or Sea Wolf.As a Pally tank that will be looking to get into high end raiding, do you think what race is chosen really matters?
I know in Everquest the smaller you could make yourself as a tank the better, and that has kinda kept with me over the years.
So when possible i like to pick the smaller form races, so im thinking of switching to Lalafell, since the stat difference is like .5%
I have approximate knowledge of many things.
Mostly directed at Pixel, but of course others are welcome to offer input.
Forgive me if you think this is a little off topic, but it is a thread about teh basics of pld.
I'm sure you've noticed that if one tank engages a mob, another tank, engaging at seemingly any time later, can catch up tot hat first tank without using provoke. There was a thread a while ago that got like, nearly no attention, talking about the apparent disparity between hate earned by different plds using the same abilities. At the time, I didn't really take it very seriously, as it seemed bizzare and illogical. He seemed to think it was random/based on race, I think it has to do with relative hate positions betwen the two tanks.
I think a very clear example of this is in Twintania. One tank picks her up, the otehr goes off to adds, when that tank comes back, usualy about 1-3 minutes (depending on yoru group) has passed. Despite this huge lead, the second tank can chase down the first tank's hate (usually by the time of the first conflag). It seems hate gains normalize the closer second place gets to first place. I think maybe its based on like, a percentage of main tanks threat?
I've seen this in other fights, but it just seems so strange. I wonder what the math controlling it is, why it happens, if its intentional.... if there is a way to use this system to leapfrog hate gneration between two tanks to generate more total hate than one tank could.
TL, DR: Hate generation seems to be increased for the tank that does not have the most hate. The amount of the increase seems to be larger the greater the disparity between the tank with the most threat and the one with less.
Questions: Why? Intentional? Do dps / healers receive a similar hate generation buff?
coming to this thread late, and a tanking noob, but if enmity works anything like FFXI then 1st tanks enmity would be reduced or offset by the damage he takes from the mob, so if 2nd tank isnt taking direct hits, the 1st tanks generation will be slowed in comparison. again, just a semi-educated guess
Poosibly, but here is why I think this isn't the mechanic at play:coming to this thread late, and a tanking noob, but if enmity works anything like FFXI then 1st tanks enmity would be reduced or offset by the damage he takes from the mob, so if 2nd tank isnt taking direct hits, the 1st tanks generation will be slowed in comparison. again, just a semi-educated guess
That wasn't the case in 1.0
There has been no real evidence of this in 2.0
If it were this, it wouldn't explain why gains normalize as the second tank approaches the lead tank. Its not liek you get hit for more just because soemone has hate similar to your own.
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