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  1. #1
    Player
    Infernoidiot's Avatar
    Join Date
    Apr 2012
    Posts
    3
    Character
    Inferno Fuoco
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    This guy wastes a lot of time getting to rage of halone combo in his video. You can easily do fight or flight->shield lob->circle of scorn->rage of halone combo. Toss spirit within in right before or right after circle of scorn if you don't need it for a specific mechanic of a boss fight.

    With flash I wouldn't use it during any fight unless you are pulling multiple mobs and need the AOE hate generation. It wastes a whole turn where you could be getting your rage of halone combo off. For hate that's going to be the most important thing.
    (0)

  2. #2
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Infernoidiot View Post
    This guy wastes a lot of time getting to rage of halone combo in his video. You can easily do fight or flight->shield lob->circle of scorn->rage of halone combo. Toss spirit within in right before or right after circle of scorn if you don't need it for a specific mechanic of a boss fight.

    With flash I wouldn't use it during any fight unless you are pulling multiple mobs and need the AOE hate generation. It wastes a whole turn where you could be getting your rage of halone combo off. For hate that's going to be the most important thing.
    Who is this guy and which video?
    (0)

    I have approximate knowledge of many things.

  3. #3
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    2 Non-GCDs in a row is not optimal.
    (1)

  4. #4
    Player
    Aggronaught's Avatar
    Join Date
    Oct 2013
    Posts
    23
    Character
    Aggronaught Imortalis
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tanaya View Post
    2 Non-GCDs in a row is not optimal.
    How is it not optimal? its off GCD for a reason, the only thing making it not optimal is NOT using it on cooldown, you have plenty of time between GCD abilities to get OFF GCD abilities on CD. You lose more DPS/TPS (Enmity) by holding onto Spirits Within/Scorn because you don't want to use them in a row.
    (0)

  5. #5
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aggronaught View Post
    How is it not optimal? its off GCD for a reason, the only thing making it not optimal is NOT using it on cooldown, you have plenty of time between GCD abilities to get OFF GCD abilities on CD. You lose more DPS/TPS (Enmity) by holding onto Spirits Within/Scorn because you don't want to use them in a row.
    I simply ignored this statement because it was untrue. The rotation in this guide is optimal. Throughout the thread it has been tested and put up against shield swipe and fracture only proving the math is correct.
    (0)

    I have approximate knowledge of many things.

  6. #6
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Pixelshader View Post
    I simply ignored this statement because it was untrue. The rotation in this guide is optimal. Throughout the thread it has been tested and put up against shield swipe and fracture only proving the math is correct.
    OP's rotaiton is optimal for threat, as far as I know, at no point in the thread was it ever challenged on this point (at least not credibly). Points about swip and fracture were for dps, not threat, gains, and as that was thoroughly discussed, such play is very situational in its use.


    Regarding our gear discussion:

    The list I posted was the synopsis of your best in slot listing. I'm'a take a quick gander at your numbers, though personally I would aim for 475 raither than 472, if for no reason other than being the tank on the dps'd knight and soldier sets in turn 4. At least the way we do it, we have two physical and two magic go full attack on one tanks set first (the tank that will do the first dread), which means that tank CANNOT afford to miss if they want to hold threat. That is, as far as I know though, the only place in the game where a single miss can actually cause someone to pull threat. Similarly, the knight and soldier that spawn with the rook are fought in the same mannor, once again requiring maximum threat generation on both targets.

    That said, if you eitehr A) aren't ever that tank or B) do a different approach, I could see 472 being viable. Idk though, I would rather just never miss rather than gaining a little more parry, but I think that's personal preference more than theory craft.

    In light of this table and this being the "optimal parry/accuracy" build, might I suggest you edit your top page gear list so that best in slot adds up to this set?

    Fun fact: the build works without allagan blade (as this is largely unobtainable atm), which is significant as it allows us to chase this build without having to wait on "impossible" loot.
    (0)
    Last edited by PiedPiper; 10-23-2013 at 03:14 AM.

  7. #7
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by PiedPiper View Post
    OP's rotaiton is optimal for threat, as far as I know, at no point in the thread was it ever challenged on this point (at least not credibly). Points about swip and fracture were for dps, not threat, gains, and as that was thoroughly discussed, such play is very situational in its use.


    Regarding our gear discussion:

    The list I posted was the synopsis of your best in slot listing. I'm'a take a quick gander at your numbers, though personally I would aim for 475 raither than 472, if for no reason other than being the tank on the dps'd knight and soldier sets in turn 4. At least the way we do it, we have two physical and two magic go full attack on one tanks set first (the tank that will do the first dread), which means that tank CANNOT afford to miss if they want to hold threat. That is, as far as I know though, the only place in the game where a single miss can actually cause someone to pull threat. Similarly, the knight and soldier that spawn with the rook are fought in the same mannor, once again requiring maximum threat generation on both targets.

    That said, if you eitehr A) aren't ever that tank or B) do a different approach, I could see 472 being viable. Idk though, I would rather just never miss rather than gaining a little more parry, but I think that's personal preference more than theory craft.

    In light of this table and this being the "optimal parry/accuracy" build, might I suggest you edit your top page gear list so that best in slot adds up to this set?

    Fun fact: the build works without allagan blade (as this is largely unobtainable atm), which is significant as it allows us to chase this build without having to wait on "impossible" loot.
    I can tell you for sure if you just go down the list without following the stat weight formula you will fall below a reasonable accuracy level. As for an attainable list you can use this:


    Credit: Jahaudant for putting the data in a nice pretty table.
    (1)

  8. #8
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by PiedPiper View Post
    In light of this table and this being the "optimal parry/accuracy" build, might I suggest you edit your top page gear list so that best in slot adds up to this set?
    Added both tables for everyone's convenience. Thank you for the suggestion.
    (0)

    I have approximate knowledge of many things.

  9. #9
    Player
    Infernoidiot's Avatar
    Join Date
    Apr 2012
    Posts
    3
    Character
    Inferno Fuoco
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pixelshader View Post
    VI. Videos

    These are a few short videos that demonstrate some fundamentals found in this guide

    User Interface - Coming Soon!
    Single Target (Boss) Tanking - Last boss in AK. Discuss best practices for single target threat, positioning, mitigation, and maximizing raid awareness.
    AOE Tanking and Chain Pulling - Dungeon crawling through AK. Tank 8+ mobs, mention halone splitting which is not found in this guide, as well as resource management.

    More as I get input.
    The Single Target (Boss) Tanking video. You shied lob way too much, during this time too can have your rage of halone combo already finished once and started a new one. There is no difference in time in how long it takes for you to pull him to that position.
    (0)

  10. #10
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Infernoidiot View Post
    The Single Target (Boss) Tanking video. You shied lob way too much, during this time too can have your rage of halone combo already finished once and started a new one. There is no difference in time in how long it takes for you to pull him to that position.
    Oh probably. I just like to get him there as quickly as possible. That AK boss stops to cast sometimes so I just stay super far away so he gets in position easily. Theres a few other boss videos I recorded, but have not edited, such as the goobue fight in WP where you jump straight into the rotation mentioned in this guide.
    (0)

    I have approximate knowledge of many things.

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