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  1. #1
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Dreamer View Post
    I'm pretty sure this is indeed the case, but the GP loss whenever you switch to a gathering class still needs to die in a fire.
    In fairness, it rather nullifies the meaning of being a gathering CLASS, if you can freely switch to between combat and civilian skill sets (For example it renders the stealth skill largely pointless if you can switch out, stab all the nearby enemeis, then switch back). You can freely switch between Disciple of the Land classes without a GP penalty.

    Imagine if they allowed free switching; next logical step will be that switching at all is inconvenient, and it should be like Guild Wars 2, where you can use resource nodes while set to a combat class.
    (0)

  2. #2
    Player
    Freakiie's Avatar
    Join Date
    Sep 2013
    Posts
    137
    Character
    Freaky Priest
    World
    Lich
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by RyuujinZERO View Post
    In fairness, it rather nullifies the meaning of being a gathering CLASS, if you can freely switch to between combat and civilian skill sets (For example it renders the stealth skill largely pointless if you can switch out, stab all the nearby enemeis, then switch back). You can freely switch between Disciple of the Land classes without a GP penalty.

    Imagine if they allowed free switching; next logical step will be that switching at all is inconvenient, and it should be like Guild Wars 2, where you can use resource nodes while set to a combat class.
    First off, you can't swap while in combat anyway. Second. YOU know how to fight those mobs. YOU have the equipment with you to do so. Why exactly can't you take out your staff and kill those mobs? Taking out an axe/mining pick suddenly gave you amnesia or something?
    Look at it vice versa, what's the point of a combat class if it doesn't allow you to kill mobs when they're close to a node you want to mine?
    (2)

  3. #3
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Freakiie View Post
    Taking out an axe/mining pick suddenly gave you amnesia or something?
    You get dressed/undressed instantly in real life?

    If you want to take a swing at an enemy with your pickaxe you can. Hell when I'm gathering in low level zones I'll often help the lowbies with their kills by braining a few mobs with my logging axe
    (0)
    Last edited by RyuujinZERO; 11-07-2013 at 12:45 PM.

  4. #4
    Player
    Mistoltin's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah.
    Posts
    85
    Character
    Mistoltin Fyze
    World
    Yojimbo
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by RyuujinZERO View Post
    You get dressed/undressed instantly in real life?

    If you want to take a swing at an enemy with your pickaxe you can. Hell when I'm gathering in low level zones I'll often help the lowbies with their kills by braining a few mobs with my logging axe
    Using real life as an argument for a mechanic. Ha, genius!

    In all seriousness though, I'd prefer it if basically every single ability would reset to it's natural cooldown. You can't change in combat, you can't change in dungeons either so naturally this isn't really open for abuse, so I don't see the problem.
    (0)