200k are gold spammers.
I think the main disadvantage for 2.1 will be the fact that Crystal Tower precedes Coil in terms of difficulty and item drops. This only affects the very small minority of hardcore players I think, but I think SE will still lose some subscriptions until 2.2 unless there's some other things that will keep them playing. (Housing, PvP, new dungeons, new quests)
True enough but even for the hardcore that have completed the content, Crystal Tower will facilitate gearing a second character. Filling the gap from iLvl 70 ---> 90. Running CT on secondary classes will be a good way to fill in AK+WP farming.
Date on the .pdf is November 6th (today).The article is outdated. This same information was posted by other sites on september 30th. We had another article in late october about how final fantasy gained another 500,000 players. Recent articles have all been sporting "1.5 million accounts." This article is using September information when it's currently november. Note, 600,000 is still good even if I'm wrong.
Note how the 600k number is using information from the "most recent date".
That's awesome news. The dedication SE has shown to this game deserves to be rewarded IMO. I'm curious how they sold 1.5 million copies, and only have 600k subscribers though.
Easy. Many people get an mmo with no attention to pay a monthly fee. Some find the initial price a drop in a bucket, a friend or family member buys it for them, and etc. People try mmo's to see if it's for them. Many felt it wasn't. Then there's the RMT who are constantly banned, buy a new account, get banned, buy a new account, and etc. You'll never have close to as much as how many people actually buy the game.
Cool... now fix goddamned game and add content faster, thanks.
So 900 thousand people just stopped playing in three months time? It seems like a weird discrepancy to me. In any case, no need to dwell on it as 600k subscribers is excellent.Easy. Many people get an mmo with no attention to pay a monthly fee. Some find the initial price a drop in a bucket, a friend or family member buys it for them, and etc. People try mmo's to see if it's for them. Many felt it wasn't. Then there's the RMT who are constantly banned, buy a new account, get banned, buy a new account, and etc.
Last edited by Blarp; 11-07-2013 at 02:16 AM. Reason: Fk math
Look at WoW. 12,000,000 people bought it. 21,000,000 bought the expansions by 2012. WoW has 10,000,000 subscribers. That would mean over 20,000,000 has "stopped playing." This is normal. Most people that buy something simply don't stick with it.
P.S. This is unit's sold usually Blizzard doesn't include Digital download under their "Units sold." so the number is likely much higher than this.
Last edited by Reslin; 11-07-2013 at 02:26 AM.
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