If I switch from my Bard to play some CNJ, can you make it so the quests for Bard in the tracker go away?
Only want to see quests for the class I'm currently playing thanks.

If I switch from my Bard to play some CNJ, can you make it so the quests for Bard in the tracker go away?
Only want to see quests for the class I'm currently playing thanks.
I apologize if this has been said before but I do have a suggestion for SE:
Currently there are no places in the world where you feel like "Oh crap, I have to be careful traversing through here." Mounts can get by most things. Please bring back those wonderful lvl 99 mobs and make things more challenging for getting through a high level part of a zone. It made the game more fun and made you think about your routes before you blindly just ran into anything!!

Im confused, does this mean when we hold L2 R2 that more buttons will pop up we can use on that hotbar or does this just mean that you can now use L2 and R2 to do what R1 did? Id prefer more buttons per hotbar, like maybe R2 + R1 or L1 and L2 + L1 or R1. Maybe even R2 + Right and Left Stick and L2 + Right and Left Stick

I miss this too.I apologize if this has been said before but I do have a suggestion for SE:
Currently there are no places in the world where you feel like "Oh crap, I have to be careful traversing through here." Mounts can get by most things. Please bring back those wonderful lvl 99 mobs and make things more challenging for getting through a high level part of a zone. It made the game more fun and made you think about your routes before you blindly just ran into anything!!
Environments were a lot more fun to explore when there was a real sense of danger that made you tread carefully.
Dear Camate or any other SE mod,
I'd like to bring your attention to a DOL thread I posted here.
it would be really great if you could consider making Botanists and/or Miners IMMUNE TO FATES.
I understand we have the "hiding skill" to use when there are aggro monsters around and that's ok.
HOWEVER when there's a fate, there's a mob of things and the chance to get interrupted goes up tremendously! When we are trying to gather unspoiled nodes that only last 10 minutes we have to either hope the FATE ends before the node disappears or take our chances and hope we don't get interrupted during the gathering attempt.
Or perhaps we need a level 50 skill that will cause all gathering to not be interrupted? OR the option that if you get interrupted the node will NOT DISAPPEAR.
This is extremely unfair to gatherers who are gathering and not spamming some dumb FATE. Your FATE system is ruining gathering. Thank you for reading.
I completely agree with this. the company tags should be unique within a server, and if it comes to there already being duplicates, give the tag to the company that was established first, and force the other to change.Here's a question. Why is it that Free Company tags aren't locked to only one Free Company?
**snip**
Considering these tags are what people will attribute your FC to, having other people running around using your tag can potentially give you a bad name, or the other way, and it just takes away from the uniqueness of each FC.
Can you tweak the lightning in Gridania market area? It makes all the cats look like they have just seen all the horrors of the world.
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Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
Ohh Thanks I must of missed that somewhere,I did a search for appearance lol and not vanity
Thanks again
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