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  1. #1191
    Player
    Wolfhammer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    110
    Character
    Danira Sunspear
    World
    Moogle
    Main Class
    Archer Lv 50
    If I switch from my Bard to play some CNJ, can you make it so the quests for Bard in the tracker go away?
    Only want to see quests for the class I'm currently playing thanks.
    (1)

  2. #1192
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Soukyuu View Post
    We had that in alpha/beta actually, but it was removed from the UI in open beta because <insert nonsensical SE reasoning here>
    OMG I miss that feature sooo much.
    (2)

  3. #1193
    Player
    severus413's Avatar
    Join Date
    Mar 2011
    Posts
    14
    Character
    Sevvy Silenthus
    World
    Excalibur
    Main Class
    Weaver Lv 64
    I apologize if this has been said before but I do have a suggestion for SE:

    Currently there are no places in the world where you feel like "Oh crap, I have to be careful traversing through here." Mounts can get by most things. Please bring back those wonderful lvl 99 mobs and make things more challenging for getting through a high level part of a zone. It made the game more fun and made you think about your routes before you blindly just ran into anything!!
    (0)

  4. #1194
    Player
    TokyieRage's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Camate View Post
    Hello,

    We understand that a good amount of players are asking for more hot bar displays for the PS3 version.
    UI lead Hiroshi Minagawa has a comment about this and would also like to explain about current development plans for the PS3 version.
    Im confused, does this mean when we hold L2 R2 that more buttons will pop up we can use on that hotbar or does this just mean that you can now use L2 and R2 to do what R1 did? Id prefer more buttons per hotbar, like maybe R2 + R1 or L1 and L2 + L1 or R1. Maybe even R2 + Right and Left Stick and L2 + Right and Left Stick
    (1)

  5. #1195
    Player
    meJojo's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Dwindle Blight
    World
    Odin
    Main Class
    Fisher Lv 70
    (0)

  6. #1196
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by severus413 View Post
    I apologize if this has been said before but I do have a suggestion for SE:

    Currently there are no places in the world where you feel like "Oh crap, I have to be careful traversing through here." Mounts can get by most things. Please bring back those wonderful lvl 99 mobs and make things more challenging for getting through a high level part of a zone. It made the game more fun and made you think about your routes before you blindly just ran into anything!!
    I miss this too.

    Environments were a lot more fun to explore when there was a real sense of danger that made you tread carefully.
    (0)

  7. #1197
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Dear Camate or any other SE mod,
    I'd like to bring your attention to a DOL thread I posted here.

    it would be really great if you could consider making Botanists and/or Miners IMMUNE TO FATES.

    I understand we have the "hiding skill" to use when there are aggro monsters around and that's ok.

    HOWEVER when there's a fate, there's a mob of things and the chance to get interrupted goes up tremendously! When we are trying to gather unspoiled nodes that only last 10 minutes we have to either hope the FATE ends before the node disappears or take our chances and hope we don't get interrupted during the gathering attempt.

    Or perhaps we need a level 50 skill that will cause all gathering to not be interrupted? OR the option that if you get interrupted the node will NOT DISAPPEAR.
    This is extremely unfair to gatherers who are gathering and not spamming some dumb FATE. Your FATE system is ruining gathering. Thank you for reading.
    (4)

  8. #1198
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ihm View Post
    Here's a question. Why is it that Free Company tags aren't locked to only one Free Company?
    **snip**
    Considering these tags are what people will attribute your FC to, having other people running around using your tag can potentially give you a bad name, or the other way, and it just takes away from the uniqueness of each FC.
    I completely agree with this. the company tags should be unique within a server, and if it comes to there already being duplicates, give the tag to the company that was established first, and force the other to change.
    (0)

  9. #1199
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Can you tweak the lightning in Gridania market area? It makes all the cats look like they have just seen all the horrors of the world.

    (2)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  10. #1200
    Player
    Avorniel's Avatar
    Join Date
    May 2013
    Posts
    71
    Character
    Petra Lesrekta
    World
    Phoenix
    Main Class
    Scholar Lv 75
    Quote Originally Posted by Chrees View Post
    Ohh Thanks I must of missed that somewhere,I did a search for appearance lol and not vanity

    Thanks again

    (0)

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