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  1. #1
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Grailer View Post
    Don't blame the players blame the game .

    The game has poorly designed end game where you are required to run the same dungeon over and over countless times every week inorder to cap tomes 300 a week.

    After a week it resets and you have to do the samething over again .

    Now if they removed the cap , people would farm tomes till they got the gear they want within a week .

    Then they would have nothing to do at all apart from craft / lvl new job etc .

    So the cap on tomes is basically designed to get more money from the players each month .
    There's only one problem/flaw in your argument:

    The feeling that someone is forced to cap myth every week as fast as possible, without fail, is a problem with the player, not with the game.

    Learn to let go, and enjoy the game on its own terms. I never understood the mentality that a person should be actively TRYING to burn through content as fast as humanly possible. This behavior, not the game design, is what creates the toxic environment, and it's a DIRECT result of players who have emotional or psychological problems and aren't adapting well to having deadlines or limits on their playtime.

    So yeah, it's the players, not the game.
    (4)

  2. #2
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Orsnoire View Post
    There's only one problem/flaw in your argument:

    The feeling that someone is forced to cap myth every week as fast as possible, without fail, is a problem with the player, not with the game.

    Learn to let go, and enjoy the game on its own terms. I never understood the mentality that a person should be actively TRYING to burn through content as fast as humanly possible. This behavior, not the game design, is what creates the toxic environment, and it's a DIRECT result of players who have emotional or psychological problems and aren't adapting well to having deadlines or limits on their playtime.

    So yeah, it's the players, not the game.
    If you fall behind in gear you get punished by the players who are not behind .

    Most players will take a geared player over a non geared player any day .
    (0)

  3. #3
    Player
    Machazareel's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Mach Azareel
    World
    Sargatanas
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Grailer View Post
    If you fall behind in gear you get punished by the players who are not behind .

    Most players will take a geared player over a non geared player any day .
    You don't really need to go at warp speed to cap 300 myths a week, though. I'll casually run a dungeon or two a day while doing whatever I feel like and still have no problem capping out.
    (1)