Quote Originally Posted by XainTheGreat View Post
this right here is proof that it is not SE's fault, and im sick and tired of hearing people complain about the .3 positional update. Its clear that it is directly related to the clients ISP/location where they live. Ive said it a hundred times, i dont have problems dodging anything EVER, and its not SE's fault for any of the problems people claim to be having. It also seems like a lot of the people who claim to have these problems are located in
the same states, which again, proves its not SE's fault
Your tracert doesn't prove a thing, you're not even using the same route (have a look at the last ip-addresses of as6453.net for example) your route could be completely fine while the next person takes a slightly different route and ends up with a congested router. You're not even doing a tracert of any of the game server's by the way, that IP is used by http://iweb.com/ (using the same data center by the looks of it).

I'm sick and tired of people stating that they have no lag issue and that there is nothing wrong and that people should check their PCs / network equipment / ISPs and what not to find a solution, talk about being clueless.

It is not SE's faulty directly but they will have to communicate with their ISP and their partners, in this case TATA (i'm personally directed through cogentco and have the exact same problem as others do here) to solve the routing issues which are clearly evident in this case. The lack of communication from SE for over two months now while the issue persists to me and i guess most of the people having the problem is that SE does not give a damn about it (maybe they do and try their best to sort it out but then why not communicate it and instead leave people in the dark, which is indeed very unprofessional).

I can personally get rid of the issue by using a tunneling service and will be using it till the issue is solved or i get tired of having to pay extra to experience a lagfree game, sadly tho this is not a solution for everyone.