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  1. #11
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Yeah, sure. Lets let the Warrior keep Defiance and Inner Beast in sub 35 dungeons. Cool, now you can solo them because trash and bosses hit like wet noodles under 35 and IB would heal for half your HP bar on a noncrit.

    Those low level dungeons were designed with the idea that no one would have access to certain important skills that could potentially make a mess of those dungeons.

    GW2 does exactly what you're asking for. And it felt awful.
    I rather like this system, a max level player can help a low level player without invalidating the experience for the low level player.
    (4)

  2. #12
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    I don't have a ton of experience but even running a lower level dungeon like Halitali as a scholar becomes incredibly easy because my fairy can take care of 99% of the healing and i can just focus on dps. If I had access to skills like sacred soil in copperbell then why not just fast forward us to the chests because there would be no real threat of death.
    (1)

  3. #13
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Agreed. I hate to rebuild a hotbar just for a low level run.
    (0)

  4. #14
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Because some abilities add functionality beyond their pure base damage.

    A level 30 dungeon would not expect a black mage to be able to continuously nuke like a level 50 black mage can, all the while hitting thunderstorm and firestarter procs. Sure the damage of these spells could be scaled down, but the presence of Tier 3 astral/umbral buffs means the BLM will be spamming Fire 1 constantly, which a 30 BLM cannot do.

    Or a Scholar with Leeches in a dungeon where they shouldn't be able to remove debuffs.

    Honestly, there can be examples for every job. It introduces way too many variables for SE to try adjust for. The amount of dev time needed to implement this would be incredible.

    Just set a new hotbar for the adjusted level, it only takes 30 seconds and can be done at the start of the dungeon or before you enter.
    (1)

  5. #15
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    Quote Originally Posted by Evangela View Post
    Agreed. I hate to rebuild a hotbar just for a low level run.
    Why not just switch back to your base class? Unless you've made alterations to that bar when you got new abilities, it should be exactly as it was at level 30
    (2)

  6. #16
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    WHM in satasha

    oh noes, tank only have 5% hp left, let me hit a benediction

    healed for 30hit points...
    (0)

  7. #17
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Quote Originally Posted by Evangela View Post
    Agreed. I hate to rebuild a hotbar just for a low level run.
    Really.
    How many skills need rebuilding for low level -.-
    On the PS3 there's plenty of crossbar sets for a low level customized set.
    Not sure about the PC - but this shouldn't be an issue on the PS3.

    Just toggle the low level crossbar On/Off and vice versa for your main crossbar for the low level stuff.
    Works fine for FATE's too.
    (1)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  8. #18
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Quote Originally Posted by Baneus View Post
    Why not just switch back to your base class? Unless you've made alterations to that bar when you got new abilities, it should be exactly as it was at level 30
    ^Even better!
    (0)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  9. #19
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by NaruWhitehelm View Post
    I Agree with this for ONE reason, Because my thaumaturge at Lv.15! can use Stoneskin in a Dungeon run but my White mage / Conjurer at Lv.50 scaled down cannot.... really?! why!?
    Because only your current class get level-synched
    If you enter a level 15 dungeon with your THM, your CNJ is still level 50
    (0)
    Last edited by Felis; 11-05-2013 at 08:44 PM.

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