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  1. #1
    Player
    reckless76's Avatar
    Join Date
    Oct 2013
    Posts
    55
    Character
    Ta'lin Cee
    World
    Siren
    Main Class
    White Mage Lv 80
    Computers are horrible at generating random numbers. The best they can do is produce a string of numbers that only look random to the naked eye. There are, of course systems that purport to produce truly random numbers, but they rely on things like radio-active decay or atmospheric noise; and who here really believe SE has a geiger counter hooked up somewhere to randomize loot drops? The truth is they are likely using the cheapest (computationally) method baked into most programming libraries: the linear congruential generator. This algorithm requires a seed, and it is in this implementation they could have screwed up. The questions should be how often do they instantiate the generator? Once a day? Every instance? And where do they get the seed? Date-Time? Character data? If the generator is started every time a party picks a fight with ifrit, and the seed is poorly chosen, then yes, the loot drops could be perfectly predictable and heavily skewed towards certain items.
    (1)

  2. #2
    Player
    MieyCyruuuus's Avatar
    Join Date
    Oct 2013
    Posts
    113
    Character
    Miley Cyruuuus
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by reckless76 View Post
    snip
    I'm really not sure if this is even a serious post.
    (0)