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Thread: Rez Thoughts

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  1. #1
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    This has already been covered. SE are going to change it so after a raise you will be invulnerable for a short period.
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  2. #2
    Player
    Jyoeru's Avatar
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    Sep 2013
    Location
    Dallas, TX
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    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kule View Post
    This has already been covered. SE are going to change it so after a raise you will be invulnerable for a short period.
    That's fine. I will have to see how it works/if it works. What about the debuff? What is the point of the debuff? The target already has to wait for mana to regen. Why make it 50% easier for them to die after they've been rezzed? I am guessing they did that since there is no limit to rez. As someone else said in here, either put rez on CD and remove stuff like that, or just remove rez altogether. But current rez, even if they give us a 3 second invulnerability, is still lackluster.
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  3. #3
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
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    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    Quote Originally Posted by Jyoeru View Post
    That's fine. I will have to see how it works/if it works. What about the debuff? What is the point of the debuff? The target already has to wait for mana to regen. Why make it 50% easier for them to die after they've been rezzed? I am guessing they did that since there is no limit to rez. As someone else said in here, either put rez on CD and remove stuff like that, or just remove rez altogether. But current rez, even if they give us a 3 second invulnerability, is still lackluster.
    The debuff is there as a hinderance/ learning mechanism. Would you rather have de-levelling? If there were no negatives to dying you would end up with a player base who took dying for granted.
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  4. #4
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kule View Post
    The debuff is there as a hinderance/ learning mechanism. Would you rather have de-levelling? If there were no negatives to dying you would end up with a player base who took dying for granted.
    Ergo my statement in favor of a 30m CD on a in-battle rez. It should be there to correct a mistake or two. The debuff seems more punishing than necessary; and the CD would be a harsher reply to the value of in-battle rez.
    (1)