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  1. #1
    Player
    ChaozK's Avatar
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    Aug 2013
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    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Short parses for burst phases are always a lot higher than sustained parses over 5 or 10 mins. Given that, 300 dps is really not that much, you should test it over a longer period for a more accurate number.

    Edit: A good way is to test until you run out of TP (with usage of invigorate).
    (0)
    Last edited by ChaozK; 11-04-2013 at 08:12 AM.

  2. #2
    Player LongNu's Avatar
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    Sep 2013
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    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ChaozK View Post
    Edit: A good way is to test until you run out of TP (with usage of invigorate).
    Who made this rule exactly? This is my disconnect from the rule as I don't agree with it specifically for DRGs. Perhaps this would be the case with smoother DPS such as monks, then this testing would be viable. As far as I'm concerned it means nothing for a DRG and is frankly inaccurate in a real fight for the class. The fundamental is that it is a spike DPSer not a consistent. However if this is what you wish to use for your testing, then go ahead.

    My stats are -

    471 ACC / 537 CRIT / 322 DETER / 445 AP / 428 SS
    Mixture of crafted gear, Myth chest and DL with relic +1.
    (0)

  3. #3
    Player
    ChaozK's Avatar
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    Aug 2013
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    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by LongNu View Post
    Who made this rule exactly? This is my disconnect from the rule as I don't agree with it specifically for DRGs. Perhaps this would be the case with smoother DPS such as monks, then this testing would be viable. As far as I'm concerned it means nothing for a DRG and is frankly inaccurate in a real fight for the class. The fundamental is that it is a spike DPSer not a consistent. However if this is what you wish to use for your testing, then go ahead.
    Well its not a rule but its only natural that people try to make their parses as long as as possible, since it evens out RNG and is therefore more accurate. I was just pointing out that the parses that other people used where over a longer period of time, which makes their numbers smaller. For burst phases i have seen parses go up to 400 dps.
    (0)

  4. #4
    Player LongNu's Avatar
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    Terra
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    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ChaozK View Post
    Well its not a rule but its only natural that people try to make their parses as long as as possible, since it evens out RNG and is therefore more accurate. I was just pointing out that the parses that other people used where over a longer period of time, which makes their numbers smaller. For burst phases i have seen parses go up to 400 dps.
    This is not a burst phase. The logic in that 'rule' is faulty, especially considering that there are different classes in the game that do their damage in different ways. For example, some classes have access to execute abilities which can and will raise their DPS factors. In addition, Coil / Titan have heavy movement mechanics which alter rotations (hence the reason for making this one) I do not agree on that being the indication for every class. It's one dimensional in my opinion and if it were true, I'm certain a developer would confirm it. It's nothing more than speculation as it currently stands and should not be considered the one and only rule for confirmation of DPS. One has to determine for themselves what they feel is best.
    (0)

  5. #5
    Player
    Ayvar's Avatar
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    Aug 2013
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    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    I admit I am very wary of getting involved in this thread. However there is a ridiculous amount of misinformation going around that I feel must be addressed to avoid confusing people that aren't as experienced with a Dragoon.

    Quote Originally Posted by LongNu View Post
    this rotation I posted does more than the other one consistently.
    Quote Originally Posted by AzumaKun View Post
    Interesting seeing the differences between this rotation and the one posted on this thread:

    http://forum.square-enix.com/ffxiv/t...otation-Reborn
    Quote Originally Posted by LongNu View Post
    Either way, this rotation does more than the other one with parsers.

    Quote Originally Posted by Ronzeru View Post
    I've always used somewhat of a Hybrid between your rotation and the other thread's rotation either.
    Quote Originally Posted by LongNu View Post
    That's specifically why I invented this rotation.
    Quote Originally Posted by LongNu View Post
    but for what it's worth, this rotation I posted does more than the other one consistently
    I want to make this very, very clear. There are four rotations presented in the Rotation Reborn thread. The first is designed to teach people the mechanics of buff and debuff cycling. It's simplistic, easy to remember, and excellent for learning the basics of Dragoon mechanics. Once people are comfortable with playing a Dragoon, there are then three other rotations presented that can be adopted if people are looking to put out more single target dps, avoid chaos thrust clipping, get Disembowel off earlier, etc.

    Additionally, there are pages of discussion regarding which rotations produce more dps with 100% uptime. At no point do I ever claim that the first rotation presented in the thread is the highest damage rotation on a dummy. In fact I specifically deal with this entire argument in the "Closing the Fracture" section.

    I would in fact argue that the rotation you present is merely a slight variation on the following created by EasyModeX (with Fractures injected as needed to avoid CT clipping):

    HT-ID-Dis-CT-Ph-TT-VT-FT-HT-TT-VT-FT-Ph-ID-Dis-CT-HT-TT-VT-FT-Ph-TT-VT-FT

    Which is in fact the highest "dummy" rotation. The difference between your own presentation and the above is that you overwrite Disembowel when you don't need to, and let CT drop when there is also no need to, costing you dps.

    I have no problem with providing useful information, but you've blatantly ignored ground that has already been well covered, and presented your own strawman argument against only the first rotation (out of four) presented in the Reborn thread by saying your own does more damage, when the first rotation was never presented as the highest damage rotation to begin with.

    I appreciate that you are an excellent player (as Zabuza has made abundantly clear), but this thread brings nothing but additional confusion to an already confusing job.
    (15)
    Last edited by Ayvar; 11-04-2013 at 08:38 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  6. #6
    Player LongNu's Avatar
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    Sep 2013
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    Terra
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    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ayvar View Post
    I appreciate that you are an excellent player (as Zabuza has made abundantly clear), but this thread brings nothing but additional confusion to an already confusing job.
    Thanks for your opinion.
    (0)

  7. #7
    Player
    pompey_dan's Avatar
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    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Ayvar has hit the nail on the head lol. Your "Invented" rotation is actually worse than EasymodeX's rotation. You also seem to come off as abit of a dick when anyone questions your holy magical invented rotation (which is basically easymodeX's rotation but with worse DS and CT timing)

    Ayvar and EasymodeX have both been very helpful to the DRG community and I am very grateful to them.
    Someone posted a meaningful parse on training dummies over 5 minutes with multiple parses all ~270 dps why don't you do the same if you have the "maximised dragoon DPS" all though the way you try to manipulate parser results in your favour to stroke your own epeen I doubt anyone would even believe you anyway. Saying that DRG is only for burst damage is also bad, once you get to twintania you will realize the tp requirements over a long fight is where DRG does shine with the ability to quickly burst conflags/dreadknights also. Not every boss in this game lasts 90 seconds.
    (3)
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