So, i pay to play this game and have this issue. But free to play games i don't pay for doesn't have this issue? What am i missing here? DCUO has HORRIBLE servers, and even in that game, when you're out of a circle, you're out of a circle....
FYI you either have a horrible connection or have never played any other AAA title. I get higher pings in WoW and GW2 vs this game (80 in wow vs 20 in realm reborn) and every action in WoW is virtually instantaneous. I don't get any noticeable delay. I can pretty much mount up in this game while running and it doesn't even cancel until the cast bar is almost 100%. Even starcraft in the 90s on dial-up didn't have the latency this game does.
Last edited by Gravehill; 11-02-2013 at 06:51 AM.
I bet once S.E puts in ilevel for the fight, players will start beating it more.
This just isn't true. We all experience this lag and it is definitely NOT an ISP problem. It's how the game handles the data and this lag has been confirmed for everyone. I guarantee that if you recorded and posted a video of how your game runs, it would be the same exact lag that we all suffer through. This is how it was in the launch for FF14, and even how it is and always will be and has been in FF11.
There have been dev posts citing this exact delay issue which acknowledge its existence, as well as say that they will not fix it... whether or not it's true that they won't/can't fix it for ARR though I can't say.![]()
Last edited by Raza; 11-02-2013 at 07:34 AM.
Lag is a legitimate issue. I would think the 1000 some odd people (remember, this number represents only a small amount of players who don't even post, so the problem is probably more widespread) posting in the mega thread in the technical support forums would affirm this.
Monday night (when everyone logs in to cap Myth/run Coil) I was receiving 5-10 seconds of lag in between actions regardless of whether or not I was in an instance or out in the world gathering. I confirmed it's not on my end because my speedtest report was where it should have been and I was maxing out my download on Steam. (not while I was actually trying to play) It seems like when so many people are sending packets to the game servers that it really bogs things down along the route I have to take to get to the game servers.
Basically, don't discount lag as a legitimate problem. Several people might try to use it as a crutch when it's really not the issue, but it's still an issue for some people nonetheless.
Not saying the lag issue isn't prevalent, because it really is, but there will always be bads who make excuses. Like the ones who whine for class nerfs instead of trying to learn to play.
Typically, though, the majority of these players are PVPers. This game has no PVP at the moment. When it gets some, I expect to see a small rift of sorts.
Then I will giggle, because it's funny making bads cry!
Died in three separate Titans tonight to Wank of the Land. EVERY time I was well clear of the aoe, yet it still blew me up. Sort this out please SE.
Btw : Playing from the UK, on Excal server. 80-120ms ping typically.
I never run backward, I always strafe to dodge.So on standard setting, when you press S, you do that slow backpedal thing away from whatever you're facing. On legacy setting when you press S, you turn around and run at normal speed towards the camera.
This. I don't know what to say but on my connection sometimes it's super smooth and other times well not. What do I do? I know the rotations and make sure I'm ready to move just before they start so I shave off that little bit of time between me seeing the animation and my body responding. On those nights I have to do that, I'll notice tons of people getting hit by landslide but when I look at their health bars they're fine. Then all of a sudden their character moves really fast out of the way. Can't see how it can be my connection cause I normally only notice this in dungeons. Not when I'm out doing normal fights out in maps like fates or chimera.You are not going to see the person move during a lag spike, or sometimes my fc people will see me run in place instead of actually moving out. The lag means that the servers aren't registering your movements, so the game is obviously not going to display those movements to the others playing the game.
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