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  1. #1
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Thrill of Battle requires the participation of a WHM or SCH to be really noticeably effective.

    The tooltip says: Increases maximum HP by 20% and restores the amount increased.

    Of course, then you have two options. Throw that HP at the mob, he takes it all in one hit during that 10 seconds. Or you're taking increased damage in that ten seconds.

    Now healers can with Wrath V Keep you at that high level. So that's one option.

    Another (and I feel actually BETTER) option is to put Max HP dependent buffs on you. For Example: Stoneskin: Creates a barrier around target that absorbs damage totaling 18% of target's maximum HP.

    If a WHM throws Stoneskin on your as your Thrill of battle is starting to fade that Stoneskin is 20% stronger than what it normally is. The result is an actual EXTENSION of the Thrill of Battle Buff.

    Of course, this requires coordination for this to work. BUT it allows you to completely skip a Rotoswipe or a Mountain Buster or What Have You
    (3)
    Last edited by HiirNoivl; 11-02-2013 at 05:20 AM.

  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by HiirNoivl View Post
    Thrill of Battle requires the participation of a WHM or SCH to be really noticeably effective.

    Another (and I feel actually BETTER) option is to put Max HP dependent buffs on you. For Example: Stoneskin: Creates a barrier around target that absorbs damage totaling 18% of target's maximum HP.

    If a WHM throws Stoneskin on your as your Thrill of battle is starting to fade that Stoneskin is 20% stronger than what it normally is. The result is an actual EXTENSION of the Thrill of Battle Buff.

    Of course, this requires coordination for this to work. BUT it allows you to completely skip a Rotoswipe or a Mountain Buster or What Have You
    Great points. It seems like a reduced CD on ToB would be a great step on War mitigation. 120s seems like a long CD for that skill. At least if it was 60 seconds you could rotate ToB + Stoneskin and Double Inner Beast with Infuriate for most fights.

    @ 6k HP you could make a ~2.4k shield with ToB and Stoneskin

    Double Inner Beast would also net around 2.4k HP Absorb.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #3
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by HiirNoivl View Post
    If a WHM throws Stoneskin on your as your Thrill of battle is starting to fade that Stoneskin is 20% stronger than what it normally is. The result is an actual EXTENSION of the Thrill of Battle Buff.
    PLD uses Rampart and then gains Stone Skin. Stone Skin absorbs 20% more damage than without Rampart = 20% stronger = 'Extension'. Can be done every 90s vs every 120s (Thrill of Battle).

    PLD uses Sentinel and then gains Stone Skin. Stone Skin absorbs 40% more damage than without Sentinel = 40% stronger = 'Extension'. Can be done every 180s vs every 120s (Thrill of Battle).

    Not to mention what healer in their right mind would use such an expensive spell over using raw healing, Warriors already have the health pool to take any single hit in coil, the only reason for a healer to pro-actively cast Stone Skin would be because the tank needs an additional HP buffer to survive the next predictable large hit and there is a lul in the damage the tank is currently taking, no boss currently has such a predictable + slow + large wind up hit to make this a viable option.
    (0)

  4. #4
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Phreak View Post
    PLD uses Rampart and then gains Stone Skin. Stone Skin absorbs 20% more damage than without Rampart = 20% stronger = 'Extension'. Can be done every 90s vs every 120s (Thrill of Battle).
    25%. 1/0.8=1.25. Also 20s duration.

    Quote Originally Posted by Phreak View Post
    PLD uses Sentinel and then gains Stone Skin. Stone Skin absorbs 40% more damage than without Sentinel = 40% stronger = 'Extension'. Can be done every 180s vs every 120s (Thrill of Battle).
    66.67%.

    Quote Originally Posted by Phreak View Post
    no boss currently has such a predictable + slow + large wind up hit to make this a viable option.
    Not necessarily. A PLD, however, can hit Stoneskin without taking healer MP, so that typically makes much more sense than losing healing for a duration to drop an inefficient shield.
    (0)

  5. #5
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gamemako View Post

    Not necessarily. A PLD, however, can hit Stoneskin without taking healer MP, so that typically makes much more sense than losing healing for a duration to drop an inefficient shield.
    While this is true, they only get access to the non-trait version of Stone Skin, where a healers stone skin is buffed through trait.
    (0)