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  1. #1
    Player
    Uliq's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Atheros Gaian
    World
    Faerie
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Hundred View Post
    The tooltip says 5%....but other sources say 10% and well it seems odd for the PUG's Enhanced to be 4x more potent.

    I mean hell 5% is pitiful.
    Mantra is 5% by game text and it makes perfect sense for PUG/MNK to have x4 on it considering its the only melee class that has no defense. ARC has a higher static then MNK/PUG does because it can get away with stating all dex.
    (0)

  2. #2
    Player
    Tang's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Tang Cerberus
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Uliq View Post
    Mantra is 5% by game text and it makes perfect sense for PUG/MNK to have x4 on it considering its the only melee class that has no defense. ARC has a higher static then MNK/PUG does because it can get away with stating all dex.
    I....I don't really see the relevance with what you posted with what he asked.

    Anyway, Mantra is originally a PUG/MNK skill and with all cross skills the class that it originated from will have a stronger upgraded form of it that they get from leveling up via trait. In this case as a cross skill Mantra is 5% and for PUGs its 20%. Work in the same way with fracture for Marauders. As a cross skill it lasts 15 sec, for Marauders its 30 sec thanks to trait.
    (0)

  3. #3
    Player
    nijian's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Vesuvan Nijian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Keep in mind, these cross class abilities are always more powerfl on their originating class due to the TRAITS they acquire every few levels. A MAR's dot initially is only 15 seconds, but becomes 30 in the lvl40s.

    However, Mantra does strike me as being overly WEAK for a Tanking skill.
    (0)