Mantra is 5% by game text and it makes perfect sense for PUG/MNK to have x4 on it considering its the only melee class that has no defense. ARC has a higher static then MNK/PUG does because it can get away with stating all dex.
I....I don't really see the relevance with what you posted with what he asked.
Anyway, Mantra is originally a PUG/MNK skill and with all cross skills the class that it originated from will have a stronger upgraded form of it that they get from leveling up via trait. In this case as a cross skill Mantra is 5% and for PUGs its 20%. Work in the same way with fracture for Marauders. As a cross skill it lasts 15 sec, for Marauders its 30 sec thanks to trait.
Keep in mind, these cross class abilities are always more powerfl on their originating class due to the TRAITS they acquire every few levels. A MAR's dot initially is only 15 seconds, but becomes 30 in the lvl40s.
However, Mantra does strike me as being overly WEAK for a Tanking skill.
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