Quote Originally Posted by Starlord View Post
Skillchains was one of the best systems that made FFXI awesome in battle for me. I hope they make a comeback!
Cool concept, terrible system. They were very rarely used, because you simply did more damage without them. Which is kind of the point to killing stuff really. You generally don't intentionally make a kill go slower just to make it look cooler.

IMO the reason it's not a good system (The XI version of it anyways), is because they'll never be able to balance it properly. It will either be A: Too strong, and will heavily influence party layout to get the best skillchains possible, or B: Too weak, and nobody will want to use it. IF they managed to balance them, people would just go for the easier route, which would be not using them at all.

That said, they tried something similar in 1.0, and it was one of the very first things to get scrapped and removed from the game because it was just that bad.