ToB is about 1500HP for me. 7600 to almost 9200. HG is immunity for 10sec. That's a LOT more than 1500ish HP. Mountain Buster alone (which can be HG'd) is avg 3-5k depending on gear and cooldowns.
ToB is about 1500HP for me. 7600 to almost 9200. HG is immunity for 10sec. That's a LOT more than 1500ish HP. Mountain Buster alone (which can be HG'd) is avg 3-5k depending on gear and cooldowns.
Last edited by Vactus; 10-31-2013 at 08:48 AM. Reason: derp HG not HW.
lol No you can't there are limits to IB. It's the stated goal of Yoshi P to make IB have less of a limit.
I get about 10k with ToB a little less. Combined with Wrath V that's a lot more than 1500 And that's the thing about WAR. If you look at skills individually they don't seem like much. You have to use them in combos with each other.
Last edited by HiirNoivl; 10-31-2013 at 08:51 AM.
...What? When we do Turn 4 our PLD is tanking one 2 stack dread and one normal dread in Phase 5 just fine. What different strategy are you suggesting for the single dread + 4 spiders phase? Have the DPS burn down spiders then do the Dreadnought? You realize the 4 other spiders + 2 Rooks will spawn before you can down it right? Even if you somehow manage to hold all the other mobs while you finish off Dread so it doesn't nom on a spider then what? Keep holding all the stuff when the second dread plops down with 2 soldiers? Do you think you can just focus down the dreads while ignoring everything else?In phase 5 of Turn 4, the PLD can't allow more than 1 stack on the Dreadnaughts.
Tanking through the buffed Rotoswipes as PLD is only possible because PLD is OP. But I could MT the Turn 4 with a different strategy. Because that's they way the fight was supposed to be played in the first place.
Your HP is 6025 w/o Defiance. 7531 with Defiance. 9037 with Thrill of Battle. How is 9k anywhere near 10k? Even with party buff you're only sitting at 9342. Also how does Wrath V have anything to do with Thrill of Battle? All Thrill of Battle does it basically give you a free Stoneskin worth 20% of your HP. It's barely any better than WHM Stoneskin except that it's a separate buff so it can stack. Guess what happens if you have a PLD pop Hallowed Ground and a WAR pop Thrill of Battle? WAR gets hit once, Thrill of Battle is pointless now. PLD gets hit once....twice...three times...four times, etc.
That doesn't explain how ToB is like HG. No combination of current abilities is like 10sec immunity that HG provides. At best you get overhealed, which is fairly easy to outthreat, at worst you still die. I can ToB, take a hit, second wind followed by dmg buffed IB, infuriate, IB again. Because of delay in tagging non-GCD abilities, if you have to pop that many abilities then something very wrong has happened and you're most likely dead anyways.
I'm not saying WAR sucks, but to compare anything we have, even as a combo ability, to HG is ridiculous. HG is a single 10sec immunity ability. To meet something like that we have to pull off a lot of cooldowns to self-heal. Which still leaves us very lacking. ToB is not comparable at all to HG. I refuse to level PLD, and I don't have many problems tanking as a WAR, but you have to admit PLD have it so much easier in Coil. You have duo PLD in coil; you can't duo WAR in coil.
If you cannot do what you just described as your use for ToB, with IB, then you must def suck as a war. sorry. I am going assume that you did not explain yourself correctly.
Last edited by Takiwaki; 10-31-2013 at 09:17 AM.
I didn't say I couldn't. I said I could. I followed with the fact that your probably still dead anyways. That still doesn't explain how ToB and HG are comparable. If you have to pull off that many cooldowns for ToB then it looks like your healers are dead, your DPS is so badly injured it is't even funny, or something else I didn't consider. It means you aren't being healed at all.
No no that was not directed at you lol. was to Hirr's response to mine. We are on the same side! It was about triggering IB in time with a big dmg skill to nullify it outright at that point.I didn't say I couldn't. I said I could. I followed with the fact that your probably still dead anyways. That still doesn't explain how ToB and HG are comparable. If you have to pull off that many cooldowns for ToB then it looks like your healers are dead, your DPS is so badly injured it is't even funny, or something else I didn't consider. It means you aren't being healed at all.
Last edited by Takiwaki; 10-31-2013 at 09:30 AM.
No.. there's not. Your DPS just has to be high enough. You can definitely tank the dreadnaughts as WAR the same way you can MT Caduceus. People said that MTing Caduceus as WAR was impossible, but it is possible, and it's not difficult. Turn 4 is the same. The Dreadnaughts are spoken of like they're some sort of impossible God-Mob.
They're not.
Last edited by HiirNoivl; 10-31-2013 at 09:43 AM.
I really have to ask..
Hiir, do you honestly think ToB is comparable to HG? Like, for real? You're not meaning, "The closest thing we have", or anything?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.